|
|
@ -4,18 +4,18 @@ using System.Linq;
|
|
|
|
using System.Text;
|
|
|
|
using System.Text;
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
using System.Threading.Tasks;
|
|
|
|
|
|
|
|
|
|
|
|
namespace Model
|
|
|
|
namespace Model.Dice
|
|
|
|
{
|
|
|
|
{
|
|
|
|
public class NumberDie : AbstractDie<NumberDieFace>
|
|
|
|
public class NumberDie : AbstractDie<NumberDieFace>
|
|
|
|
{
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
|
|
public NumberDie(string name, params NumberDieFace[] faces ) : base(name,faces)
|
|
|
|
public NumberDie(string name, params NumberDieFace[] faces) : base(name, faces)
|
|
|
|
{
|
|
|
|
{
|
|
|
|
}
|
|
|
|
}
|
|
|
|
public override NumberDieFace GetRandomFace()
|
|
|
|
public override NumberDieFace GetRandomFace()
|
|
|
|
{
|
|
|
|
{
|
|
|
|
Random rnd = new();
|
|
|
|
Random rnd = new();
|
|
|
|
int faceIndex = rnd.Next(1, ListFaces.Count()+1);
|
|
|
|
int faceIndex = rnd.Next(1, ListFaces.Count() + 1);
|
|
|
|
return ListFaces.ElementAt(faceIndex);
|
|
|
|
return ListFaces.ElementAt(faceIndex);
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|