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@ -88,7 +88,12 @@ namespace Model
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/// <param name="toRemove">player to be removed</param>
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/// <param name="toRemove">player to be removed</param>
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public void Remove(Player toRemove)
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public void Remove(Player toRemove)
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{
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{
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players.Remove(toRemove);
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// delegating, making sure we find it even if different case etc.
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if (toRemove != null)
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{
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Player realToRemove = GetOneByName(toRemove.Name);
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players.Remove(realToRemove);
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}
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}
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}
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}
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}
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}
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}
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