Alexis Drai
|
6019a50607
|
✨ Yay
|
3 years ago |
Alexis Drai
|
5073793f92
|
⚗️ Try without UT constructor
|
3 years ago |
Alexis Drai
|
02abe1fbfd
|
⚗️ Hardcode the stub in UT class to test SonarQube
|
3 years ago |
Alexis Drai
|
006b35066d
|
♻️ Refactor UTs and hope that SonarQube updates coverage
|
3 years ago |
Alexis Drai
|
455f1210ef
|
✅ Complete test suite, add checks to R and U
|
3 years ago |
Alexis Drai
|
8d8c2f445a
|
💩
|
3 years ago |
Alexis Drai
|
062c17b7f1
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
3c74fa4962
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
c46d88029b
|
♻️ Remove extra methods, make Game.PlayerManager usable
|
3 years ago |
Alexis Drai
|
c59eaceaff
|
♻️ Refactor CRUD on players and die into Manager properties
|
3 years ago |
Alexis Drai
|
9d92f3b84f
|
✨ Make GameRunner implement the IManager interface
since it already did (pretty much)
|
3 years ago |
Alexis Drai
|
7e4f18f924
|
✏️ Fix typo
|
3 years ago |
Alexis Drai
|
787077f841
|
Fix #8
|
3 years ago |
Alexis Drai
|
796c599f3f
|
➖💚 Remove console prototype from the CI build
If you want to launch the console app, you need to load the DiceAppConsole "solution"
|
3 years ago |
Alexis Drai
|
e0abed2590
|
🔥 Remove ption to use shorter hexcodes for colors
|
3 years ago |
Alexis Drai
|
39ad4eadcd
|
⚗️ Bang out a quick and dirty console prototype
|
3 years ago |
Alexis Drai
|
855d697572
|
🩹 Make method static, remove Load
PlayGame was never using any instance data, so it could be made static for performance gains
|
3 years ago |
Alexis Drai
|
daf468463c
|
👔 Finish GameRunner class for now
|
3 years ago |
Alexis Drai
|
2ee91862cf
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
8f42e7577e
|
Add comments, break keyboard..?
|
3 years ago |
Alexis Drai
|
295d43e3ce
|
🔥 Simplify adding turns
|
3 years ago |
Alexis Drai
|
3631af4e8a
|
🚨 Seal Turn and implement IEquatable
|
3 years ago |
Alexis Drai
|
9da428862f
|
Override equals and hash, add UTs
|
3 years ago |
Alexis Drai
|
a03c1f4526
|
Ensure unicity within Game.turns
|
3 years ago |
Alexis Drai
|
82c36049f2
|
🎨 Improve die faces, expose Value, make use of inheritance
|
3 years ago |
Alexis Drai
|
a1590ede32
|
✅ Finish UT PlayerManager
|
3 years ago |
Alexis Drai
|
ff4d6eab9b
|
✅ Finish tests and fix #30
|
3 years ago |
Alexis Drai
|
2ea6feec0d
|
✅ Add UTs for Game, 🐛 debug nextIndex
|
3 years ago |
Alexis Drai
|
f0e74ae517
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
4d07c3ffc1
|
✅ Set up instances for UTs
|
3 years ago |
Alexis Drai
|
7f10eaed24
|
🐛 Fix call to Random.Next()
Next(a, b) returns a random int between a (INCLUDED) and
b (EXCLUDED) -- that is, in [a, b[
|
3 years ago |
Alexis Drai
|
9158101677
|
✅ Add UT for DiceNFaces property
|
3 years ago |
Alexis Drai
|
de7062e81d
|
Synchronise Wiki and Model
|
3 years ago |
Alexis Drai
|
535631e0e1
|
🐛 Change 2-tuple to dictionary
|
3 years ago |
Alexis Drai
|
6f73dc5abf
|
🐛 Debug genericity
|
3 years ago |
Alexis Drai
|
5937a1cc28
|
👔 ♻️ Fix #68
|
3 years ago |
Alexis Drai
|
1403b5d7fb
|
🚧 WIP
|
3 years ago |
Alexis Drai
|
a4f0b3948e
|
⚰️ Remove dead code (names for dice)
|
3 years ago |
Alexis Drai
|
242cc86a79
|
🩹 fix #64
|
3 years ago |
Alexis Drai
|
dcef907f24
|
🩹 fix #64
|
3 years ago |
Alexis Drai
|
86ff2fe752
|
🔥 ⚰️ Fix #60
|
3 years ago |
Alexis Drai
|
aaa94de362
|
🏗️ Fix #67
|
3 years ago |
Ismail TAHA JANAN
|
5a76434f96
|
🎨 chanege Random type to static
|
3 years ago |
Ismail TAHA JANAN
|
344a0fb9ac
|
🎨 improve code performance
|
3 years ago |
Ismail TAHA JANAN
|
9292a2cc44
|
🩹 #59 : some name spaces
|
3 years ago |
Ismail TAHA JANAN
|
8a81f2ddd7
|
🩹 #59 fix: add some name spaces
|
3 years ago |
Ismail TAHA JANAN
|
da6babe2dd
|
#59 : �🩹 fix: more conflict fixing
|
3 years ago |
Ismail TAHA JANAN
|
ac4ebc71f0
|
conflict resolves
|
3 years ago |
Ismail TAHA JANAN
|
306315c2ff
|
⚡ #59 feat:Die become abstract & add dice tipes as children
|
3 years ago |
Alexis Drai
|
0f9f581603
|
⚗️ Add content to the stub to explore the logic of the app
|
3 years ago |