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dice_app/Sources/Data/EF/Players/PlayerEntity.cs

23 lines
456 B

using Microsoft.EntityFrameworkCore;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Data.EF.Players
{
[Index(nameof(Name), IsUnique = true)]
internal class PlayerEntity
{
public Guid ID { get; set; }
public string? Name { get; set; }
public override string? ToString()
{
return $"{ID} -- {Name}";
}
}
}