Change position of TextLabel of the GameInterface

origin/fixingSettings
Jacques THOMAS 3 years ago
parent 5623cb7dbb
commit 8ed6562286

@ -36,8 +36,8 @@ struct array_P_Button createGameInterfaceButtons(SDL_Renderer* renderer, FontHan
struct array_TextLabel createGameInterfaceLabels(SDL_Renderer* renderer, FontHandler* fontHandler) {
//Postion text label
SDL_Point positonNbTurnLabel = {.x=60, .y=800};
SDL_Point positionTimeLablel = {.x=770, .y=800};
SDL_Point positonNbTurnLabel = {.x=60, .y=850};
SDL_Point positionTimeLablel = {.x=770, .y=850};
//Color labal
SDL_Color colorLabel = {0, 255, 0, 255};

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