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@ -36,8 +36,8 @@ struct array_P_Button createGameInterfaceButtons(SDL_Renderer* renderer, FontHan
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struct array_TextLabel createGameInterfaceLabels(SDL_Renderer* renderer, FontHandler* fontHandler) {
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//Postion text label
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SDL_Point positonNbTurnLabel = {.x=60, .y=800};
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SDL_Point positionTimeLablel = {.x=770, .y=800};
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SDL_Point positonNbTurnLabel = {.x=60, .y=850};
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SDL_Point positionTimeLablel = {.x=770, .y=850};
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//Color labal
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SDL_Color colorLabel = {0, 255, 0, 255};
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