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14 lines
321 B
14 lines
321 B
#ifndef GAME_DRAWER_INCLUDED
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#define GAME_DRAWER_INCLUDED
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#include <SDL2/SDL.h>
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#include "model/Game.h"
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#include "engine/TextureHandler.h"
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#include "engine/Button.h"
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bool drawGame(SDL_Renderer* renderer, const SDL_Rect* windowSize, const SDL_Rect* boardRect, const Game* game,TextureHandler* textureHandler);
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#endif
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