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38 lines
1.2 KiB
38 lines
1.2 KiB
#include "pch.h"
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#include "SymbolView.h"
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#include "SymbolView.g.cpp"
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#include "Utils.h"
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using namespace winrt;
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using namespace Microsoft::Graphics::Canvas;
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using namespace Microsoft::ReactNative;
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namespace winrt::RNSVG::implementation {
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void SymbolView::UpdateProperties(IJSValueReader const &reader, bool forceUpdate, bool invalidate) {
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const JSValueObject &propertyMap{JSValue::ReadObjectFrom(reader)};
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for (auto const &pair : propertyMap) {
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auto const &propertyName{pair.first};
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auto const &propertyValue{pair.second};
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if (propertyName == "vbWidth") {
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m_vbWidth = Utils::JSValueAsFloat(propertyValue);
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} else if (propertyName == "vbHeight") {
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m_vbHeight = Utils::JSValueAsFloat(propertyValue);
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} else if (propertyName == "minX") {
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m_minX = Utils::JSValueAsFloat(propertyValue);
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} else if (propertyName == "minY") {
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m_minY = Utils::JSValueAsFloat(propertyValue);
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} else if (propertyName == "align") {
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m_align = Utils::JSValueAsString(propertyValue);
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} else if (propertyName == "meetOrSlice") {
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m_meetOrSlice = Utils::GetMeetOrSlice(propertyValue);
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}
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}
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__super::UpdateProperties(reader, forceUpdate, invalidate);
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}
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} // namespace winrt::RNSVG::implementation
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