Use the constant for the board size

main
Clément FRÉVILLE 2 years ago
parent eaa386df88
commit 016ca31815

@ -1,6 +1,6 @@
use crate::hand_view::HandView;
use crate::tile_view::PlacedTileView;
use board_shared::board::Board;
use board_shared::board::{self, Board};
use board_shared::expr::is_valid_guess;
use board_shared::game::Game;
use board_shared::tile::Tile;
@ -23,9 +23,9 @@ struct BoardViewProps {
fn board_view(BoardViewProps { board, on_click }: &BoardViewProps) -> Html {
html! {
<table class="board">
{ (0..25).map(|x| html! {
{ (0..board::BOARD_SIZE).map(|x| html! {
<tr class="board-row">
{ (0..25).map(|y| html! {
{ (0..board::BOARD_SIZE).map(|y| html! {
<PlacedTileView x={x} y={y} key={x} tile={board.get(x, y)} on_click={on_click.clone()} />
}).collect::<Html>() }
</tr>

@ -1,6 +1,6 @@
use crate::tile::Tile;
const BOARD_SIZE: usize = 25;
pub const BOARD_SIZE: usize = 25;
#[derive(Debug, Clone, PartialEq, Eq)]
pub struct Board {

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