You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

236 lines
14 KiB

using DTO;
using Microsoft.EntityFrameworkCore;
using Model;
using static System.Net.Mime.MediaTypeNames;
using System.Diagnostics;
using System.Xml.Linq;
using System.ComponentModel;
using Model.enums;
using StubLib;
using EntityFramwork.Factories;
namespace EntityFramwork
{
public class BDDContext : DbContext
{
public BDDContext() { }
public BDDContext(DbContextOptions<BDDContext> option) : base(option) { }
protected override void OnModelCreating(ModelBuilder modelBuilder)
{
base.OnModelCreating(modelBuilder);
//création de la table Champion
modelBuilder.Entity<EntityChampions>().HasKey(a => a.Id);
modelBuilder.Entity<EntityChampions>().Property(a => a.Id)
.ValueGeneratedOnAdd();
modelBuilder.Entity<EntityChampions>().HasIndex(a => a.Name)
.IsUnique(true);
//Clé avec skins
modelBuilder.Entity<EntityChampions>()
.HasMany(e => e.Skins)
.WithOne(e => e.Champion)
.HasForeignKey(x => x.ChampionId);
//Clé avec skill
modelBuilder.Entity<EntityChampions>()
.HasMany(e => e.Skills)
.WithOne(e => e.Champions)
.HasForeignKey(x => x.ChampionId);
// -------------------------------------------------------------------------------//
//création de la table Skins
modelBuilder.Entity<EntitySkins>().HasKey(m => m.Id);
modelBuilder.Entity<EntitySkins>().Property(m => m.Id)
.ValueGeneratedOnAdd();
// -------------------------------------------------------------------------------//
//création de la table Images
modelBuilder.Entity<EntityLargeImage>().HasKey(c => c.Id);
modelBuilder.Entity<EntityLargeImage>().Property(c => c.Id)
.ValueGeneratedOnAdd();
//Relation Images et Champion
modelBuilder.Entity<EntityLargeImage>()
.HasOne(e => e.Champion)
.WithOne(z => z.Image)
.HasForeignKey<EntityChampions>(x => x.ImageId);
//Relation Images et Skins
modelBuilder.Entity<EntityLargeImage>()
.HasOne(e => e.Skin)
.WithOne(z => z.Image)
.HasForeignKey<EntitySkins>(x => x.ImageId);
//Relation Images et Rune
modelBuilder.Entity<EntityLargeImage>()
.HasOne(e => e.Rune)
.WithOne(z => z.Image)
.HasForeignKey<EntityRunes>(x => x.ImageId);
// -------------------------------------------------------------------------------//
//création de la table Runes
modelBuilder.Entity<EntityRunes>().HasKey(c => c.Id);
modelBuilder.Entity<EntityRunes>().Property(c => c.Id)
.ValueGeneratedOnAdd();
modelBuilder.Entity<EntityRunes>().HasMany(e => e.CategorieRune)
.WithOne(e => e.Rune)
.HasForeignKey(e => e.IdRune);
// -------------------------------------------------------------------------------//
//création de la table Skills
modelBuilder.Entity<EntitySkill>().HasKey(c => c.Id);
modelBuilder.Entity<EntitySkill>().Property(c => c.Id)
.ValueGeneratedOnAdd();
// -------------------------------------------------------------------------------//
//création de la table Page rune
modelBuilder.Entity<EntityPageRune>().HasKey(c => c.Id);
modelBuilder.Entity<EntityPageRune>().Property(c => c.Id)
.ValueGeneratedOnAdd();
modelBuilder.Entity<EntityPageRune>().HasMany(e => e.CategorieRune)
.WithOne(e => e.PageRune)
.HasForeignKey(e => e.IdPageRune);
// -------------------------------------------------------------------------------//
//création de la table Categorie_Rune
modelBuilder.Entity<EntityCategorieRune>().HasKey(c => c.Id);
modelBuilder.Entity<EntityCategorieRune>().Property(c => c.Id)
.ValueGeneratedOnAdd();
// ---------------------------------- Stub --------------------------------------//
DataStub dataStub = new DataStub();
dataStub.InitSkins();
List<EntityLargeImage> listImage = new List<EntityLargeImage>();
List<EntityChampions> listChampions = new List<EntityChampions>();
List<EntitySkins> listeSkins = new List<EntitySkins>();
int i = 1;
foreach (var champion in dataStub.champions)
{
listImage.Add(new EntityLargeImage() { Id = i, Base64 = champion.Image.Base64 });
EntityChampions tmpChamp = champion.ChampionModelToEntity();
tmpChamp.Id = i;
tmpChamp.ImageId = i;
listChampions.Add(tmpChamp);
i++;
}
modelBuilder.Entity<EntityChampions>().HasData(listChampions);
int c = 0;
foreach(var skin in dataStub.skins)
{
listImage.Add(new EntityLargeImage() { Id = i,Base64 = skin.Image.Base64 });
EntitySkins entitySkins = skin.SkinsModelToEntity();
entitySkins.Id = c+1;
entitySkins.ImageId = i;
if ( c == 0 || c==1 || c == 2) { entitySkins.ChampionId = 1; }
if (c == 3) { entitySkins.ChampionId =2; }
if (c == 4 || c == 5 || c == 6) { entitySkins.ChampionId = 3; }
if (c == 7 || c == 8 || c == 9) { entitySkins.ChampionId = 4; }
if(c == 10 || c == 11 || c == 12) { entitySkins.ChampionId = 5; }
if (c == 13 || c == 14 ) { entitySkins.ChampionId = 6; }
if (c == 15 || c == 16) { entitySkins.ChampionId = 7; }
listeSkins.Add(entitySkins);
i++;
c++;
}
modelBuilder.Entity<EntitySkins>().HasData(listeSkins);
modelBuilder.Entity<EntityLargeImage>().HasData(listImage);
/*
// Ajout Image
int nbImage = 29;
List<EntityLargeImage> listImage = new List<EntityLargeImage>();
for( int i=1; i<nbImage+1; i++)
{
EntityLargeImage tmpImage = new EntityLargeImage() { Id = i,Base64 = "Inconnu !" };
listImage.Add(tmpImage);
}
modelBuilder.Entity<EntityLargeImage>().HasData(listImage);
// Ajout Champion
List<EntityChampions> champions = new()
{
new EntityChampions() { Id = 1,Name = "Akali", ImageId = listImage[0].Id,Classe = ChampionClass.Assassin.ToString(),Bio = "Inconnu !",Icon = "Inconnu !"},
new EntityChampions() { Id = 2, Name = "Aatrox",ImageId = listImage[1].Id, Classe = ChampionClass.Fighter.ToString(),Bio = "Inconnu !",Icon = "Inconnu !"},
new EntityChampions() { Id = 3, Name = "Ahri",ImageId = listImage[2].Id, Classe = ChampionClass.Mage.ToString(),Bio = "Inconnu !",Icon = "Inconnu !"},
new EntityChampions() { Id = 4, Name = "Akshan",ImageId = listImage[3].Id, Classe = ChampionClass.Marksman.ToString(),Bio = "Inconnu !",Icon = "Inconnu !"},
new EntityChampions() { Id = 5, Name = "Bard",ImageId = listImage[4].Id, Classe = ChampionClass.Support.ToString(),Bio = "Inconnu !",Icon = "Inconnu !"},
new EntityChampions() { Id = 6, Name = "Alistar",ImageId = listImage[5].Id, Classe = ChampionClass.Tank.ToString(),Bio = "Inconnu !",Icon = "Inconnu !"},
};
modelBuilder.Entity<EntityChampions>().HasData(champions);
// Ajout de skin
List<EntitySkins> skins = new()
{
new EntitySkins() {Id = 1,Name = "Stinger" ,ChampionId = champions[0].Id, Icon = "Inconnu !",Description = "Inconnu !",Price = 0,ImageId = listImage[6].Id},
new EntitySkins() {Id = 2,Name = "Infernal" ,ChampionId = champions[0].Id, Icon = "Inconnu !",Description = "Inconnu !",Price = 0,ImageId = listImage[7].Id},
new EntitySkins() {Id = 3,Name = "All-Star" ,ChampionId = champions[0].Id, Icon = "Inconnu !",Description = "Inconnu !",Price = 0,ImageId = listImage[8].Id},
new EntitySkins() {Id = 4,Name = "Justicar" ,ChampionId = champions[1].Id, Icon = "Inconnu !",Description = "Inconnu !",Price = 0,ImageId = listImage[9].Id},
new EntitySkins() {Id = 5,Name = "Mecha" ,ChampionId = champions[1].Id, Icon = "Inconnu !",Description = "Inconnu !",Price = 0,ImageId = listImage[10].Id},
new EntitySkins() {Id = 6,Name = "Dynasty" ,ChampionId = champions[2].Id, Icon = "Inconnu !",Description = "Inconnu !",Price = 0,ImageId = listImage[11].Id},
new EntitySkins() {Id = 7,Name = "Cyber Pop" ,ChampionId = champions[3].Id, Icon = "Inconnu !",Description = "Inconnu !",Price = 0,ImageId = listImage[12].Id},
new EntitySkins() {Id = 8,Name = "Elderwood" ,ChampionId = champions[4].Id, Icon = "Inconnu !",Description = "Inconnu !",Price = 0,ImageId = listImage[13].Id},
new EntitySkins() {Id = 9,Name = "Black" ,ChampionId = champions[5].Id, Icon = "Inconnu !",Description = "Inconnu !",Price = 0,ImageId = listImage[14].Id},
};
modelBuilder.Entity<EntitySkins>().HasData(skins);
// Ajout skills
List<EntitySkill> skills = new()
{
new EntitySkill() {Id = 1,ChampionId = champions[0].Id ,Type = SkillType.Basic.ToString(),Name = "Inconnu !",Description = "Inconnu !"},
new EntitySkill() {Id = 2,ChampionId = champions[1].Id ,Type = SkillType.Ultimate.ToString(),Name = "Inconnu !",Description = "Inconnu !"},
new EntitySkill() {Id = 3,ChampionId = champions[2].Id ,Type = SkillType.Unknown.ToString(),Name = "Inconnu !",Description = "Inconnu !"},
};
modelBuilder.Entity<EntitySkill>().HasData(skills);
// Ajout Rune
List<EntityRunes> runes = new()
{
new EntityRunes() { Id = 1,Family = RuneFamily.Precision.ToString(),ImageId = listImage[15].Id,Name = "Inconnu !",Description = "Inconnu !",Icon = "Inconnu !"},
new EntityRunes() { Id = 2,Family = RuneFamily.Domination.ToString(),ImageId = listImage[16].Id,Name = "Inconnu !",Description = "Inconnu !",Icon = "Inconnu !"},
new EntityRunes() { Id = 3,Family = RuneFamily.Unknown.ToString(),ImageId = listImage[17].Id,Name = "Inconnu !",Description = "Inconnu !",Icon = "Inconnu !"},
};
modelBuilder.Entity<EntityRunes>().HasData(runes);
// Ajout Rune Page
List<EntityPageRune> pageRune = new()
{
new EntityPageRune() { Id = 1,Name = "Inconnu !"},
new EntityPageRune() { Id = 2,Name = "Inconnu !"},
new EntityPageRune() { Id = 3,Name = "Inconnu !"},
};
modelBuilder.Entity<EntityPageRune>().HasData(pageRune);
// Ajout Categorie Rune
List<EntityCategorieRune> categorieRune = new()
{
new EntityCategorieRune() { Id = 1,Category = CategoriePageRune.Major.ToString(),IdPageRune = pageRune[0].Id , IdRune = runes[0].Id },
new EntityCategorieRune() { Id = 2,Category = CategoriePageRune.Minor.ToString(),IdPageRune = pageRune[1].Id , IdRune = runes[1].Id },
new EntityCategorieRune() { Id = 3,Category = CategoriePageRune.Other.ToString(),IdPageRune = pageRune[2].Id , IdRune = runes[2].Id },
};
modelBuilder.Entity<EntityCategorieRune>().HasData(categorieRune);
*/
}
public DbSet<EntityChampions> Champions { get; set; }
public DbSet<EntitySkins> Skins { get; set; }
public DbSet<EntityLargeImage> Images { get; set; }
public DbSet<EntityRunes> Runes { get; set; }
public DbSet<EntitySkill> Skills { get; set; }
public DbSet<EntityPageRune> PageRunes { get; set; }
public DbSet<EntityCategorieRune> CategorieRunes { get; set; }
protected override void OnConfiguring(DbContextOptionsBuilder optionsBuilder)
{
if (!optionsBuilder.IsConfigured)
{
//optionsBuilder.UseSqlite($"Data Source=BDD-APILOL.db");
optionsBuilder.UseSqlite($"Data Source=C:\\Users\\Jolys Enzo\\home\\BUT\\Projet\\TMP\\Api-LOL\\Sources\\EntityFramwork\\BDD-APILOL.db");
}
}
}
}