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using DTO;
using Model;
namespace EntityFramwork.Factories
{
public class Factories
{
public EntityChampions ChampionModelToEntity(Champion champ)
{
EntityChampions entity = new EntityChampions();
entity.Name = champ.Name;
entity.Bio = champ.Bio;
entity.Icon = champ.Icon;
entity.Classe = champ.Class.ToString();
return entity;
}
public EntitySkins SkinsModelToEntity(Skin skin,int id)
{
EntitySkins entity= new EntitySkins();
entity.Price = skin.Price;
entity.Icon = skin.Icon;
entity.Name = skin.Name;
entity.Description = skin.Description;
entity.ChampionId = id;
return entity;
}
public EntityRunes RuneModelToEntity(Rune rune)
{
EntityRunes entity = new EntityRunes();
entity.Name= rune.Name;
entity.Icon= rune.Icon;
entity.Description = rune.Description;
entity.Family = rune.Family.ToString();
return entity;
}
public EntitySkill SkillModeleToEntity(Skill skill,int championId)
{
EntitySkill entity = new EntitySkill();
entity.Name = skill.Name;
entity.Description = skill.Description;
entity.Type = skill.Type.ToString();
entity.ChampionId = championId;
return entity;
}
}
}