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144 lines
3.7 KiB
144 lines
3.7 KiB
// See https://aka.ms/new-console-template for more information
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using Model.Classes;
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using Model.Serializer;
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using Model.Managers;
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using System.Collections.ObjectModel;
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// Tests fonctionnels :
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Manager manager = new Manager(new XML_Serializer());
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//Tests paramètres du manager :
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foreach (Bateau b in manager.Bateaux)
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{
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Console.WriteLine(b);
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}
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foreach (Bestiaire b in manager.Bestiaire)
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{
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Console.WriteLine(b);
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}
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foreach (Equipage e in manager.Equipages)
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{
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Console.WriteLine(e);
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}
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foreach (FruitDuDemon f in manager.Fruits)
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{
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Console.WriteLine(f);
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}
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foreach (Personnage p in manager.Personnages)
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{
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Console.WriteLine(p);
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}
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Console.WriteLine("\n");
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Console.WriteLine("\n");
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foreach (Bateau b in manager.Bateaux)
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{
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manager.ModifierFavBateau(b, false);
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}
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//Tests serialization :
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XML_Serializer serializer = new XML_Serializer();
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//Affichage d'un objet à son état initiale
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Console.WriteLine(manager.Bateaux[0]);
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//Modification de cet objet
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manager.ModifierFavBateau(manager.Bateaux[0], true);
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Console.WriteLine(manager.Bateaux[0]);
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//Serialization de la liste contenant l'objet
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serializer.SetBateau(manager.Bateaux.ToList());
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//Netoyage de la liste
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manager.Bateaux.Clear();
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//Deserialization dans la liste
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manager.Bateaux = new ObservableCollection<Bateau>(serializer.GetBateaux());
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//Affichage de l'objet précedement modifié
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Console.WriteLine(manager.Bateaux[0]);
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Console.WriteLine("\n");
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Console.WriteLine("\n");
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//Tests méthode du manager :
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foreach (Bateau b in manager.Bateaux)
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{
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manager.ModifierFavBateau(b, false);
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}
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//Ajout d'un objet en favoris
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manager.ModifierFavBateau(manager.Bateaux[0],true);
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foreach (ObjetOhara o in manager.GetFavoris())
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{
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Console.WriteLine(o.Nom);
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}
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//Suppréssion d'un objet des favoris
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manager.ModifierFavBateau(manager.Bateaux[0], false);
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foreach (ObjetOhara o in manager.GetFavoris())
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{
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Console.WriteLine(o.Nom);
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}
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Console.WriteLine("\n");
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Console.WriteLine("\n");
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// Filtre des fruits du démon pour afficher seulement les type "Logia"
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foreach (FruitDuDemon f in manager.FiltrerFDD("Logia"))
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{
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Console.WriteLine(f.Nom+" "+f.Type);
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}
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Console.WriteLine("\n");
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Console.WriteLine("\n");
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// Recherche dansune liste de fruit de démon pour afficher les fruits correspondant au mot clé "Nika"
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foreach (ObjetOhara f in manager.RechercheObjetOhara("Nika", new List<ObjetOhara>(manager.Fruits)) )
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{
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Console.WriteLine(f.Nom);
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}
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Console.WriteLine("\n");
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Console.WriteLine("\n");
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foreach (Bateau b in manager.Bateaux)
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{
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manager.ModifierFavBateau(b,true);
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}
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// Recherche dansune liste de objet ohara pour afficher les objets ohara correspondant au mot clé "Sunny"
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foreach (ObjetOhara o in manager.RechercheObjetOhara("Sunny", manager.GetFavoris().ToList()))
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{
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Console.WriteLine(o.Nom);
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}
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Console.WriteLine("\n");
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Console.WriteLine("\n");
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ObservableCollection<Bateau> bateaux = new ObservableCollection<Bateau>(manager.GetBateaux());
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foreach(Bateau b in bateaux)
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{
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Console.WriteLine(b);
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}
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ObservableCollection<Bestiaire> bestiaire = new ObservableCollection<Bestiaire>(manager.GetBestiaires());
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foreach (Bestiaire b in bestiaire)
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{
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Console.WriteLine(b);
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}
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ObservableCollection<Equipage> equipage = new ObservableCollection<Equipage>(manager.GetEquipages());
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foreach (Equipage e in equipage)
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{
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Console.WriteLine(e);
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}
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ObservableCollection<FruitDuDemon> fruits = new ObservableCollection<FruitDuDemon>(manager.GetFruits());
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foreach (FruitDuDemon f in fruits)
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{
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Console.WriteLine(f);
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}
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ObservableCollection<Personnage> personnages = new ObservableCollection<Personnage>(manager.GetPersonnages());
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foreach (Personnage p in personnages)
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{
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Console.WriteLine(p);
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}
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