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Ohara_MAUI/Sources/Model/Managers/Manager.cs

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using Model.Classes;
using Microsoft.VisualBasic;
using Model.Serializer;
using Model.Stub;
using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.IO;
using System.Linq;
using System.Resources;
using System.Text;
using System.Threading.Tasks;
namespace Model.Managers
{
public class Manager
{
public IDataManager DataManager { get; set; }
public ObservableCollection<Bateau> Bateaux { get; set; }
public ObservableCollection<Personnage> Personnages { get; set; }
public ObservableCollection<FruitDuDemon> Fruits { get; set; }
public ObservableCollection<Ile> Iles { get; set; }
public ObservableCollection<Bestiaire> Bestiaire { get; set; }
public ObservableCollection<Equipage> Equipages { get; set; }
public ObjetOhara? SelectedItem { get; set; } = null;
public Manager(IDataManager dataManager) {
DataManager = dataManager;
Bateaux = new ObservableCollection<Bateau>(DataManager.GetBateaux());
Personnages = new ObservableCollection<Personnage>(DataManager.GetPersonnages());
Fruits = new ObservableCollection<FruitDuDemon>(DataManager.GetFruits());
Iles = new ObservableCollection<Ile>(DataManager.GetIles());
Bestiaire = new ObservableCollection<Bestiaire>(DataManager.GetBestiaires());
Equipages = new ObservableCollection<Equipage>(DataManager.GetEquipages());
}
public List<Personnage> GetPersonnages()
{
return DataManager.GetPersonnages().ToList();
}
public List<FruitDuDemon> GetFruits()
{
return DataManager.GetFruits().ToList();
}
public List<Equipage> GetEquipages()
{
return DataManager.GetEquipages().ToList();
}
public List<Bateau> GetBateaux()
{
return DataManager.GetBateaux().ToList();
}
public List<Bestiaire> GetBestiaires()
{
return DataManager.GetBestiaires().ToList();
}
public List<Ile> GetIles()
{
return DataManager.GetIles().ToList();
}
public List<FruitDuDemon> FiltrerFDD(string type)
{
List<FruitDuDemon> fdd = new List<FruitDuDemon>(Fruits);
foreach (FruitDuDemon f in fdd.ToList())
{
if (f.Type != type)
{
fdd.Remove(f);
}
}
return fdd;
}
public List<ObjetOhara> FiltrerFavs(string type)
{
List<ObjetOhara> favs = GetFavoris();
return favs;
}
public List<FruitDuDemon> RechercheFDD(string text, List<FruitDuDemon> listeFDD)
{
if (text == "")
{
return listeFDD;
}
foreach (FruitDuDemon f in listeFDD.ToList())
{
bool correspondance = false;
int textPos = 0;
for (int i = 0; i < f.Nom.Length; i++)
{
if (string.Equals(text[textPos].ToString(), f.Nom[i].ToString(), StringComparison.OrdinalIgnoreCase))
{
textPos++;
}
if (textPos == text.Length)
{
correspondance = true;
break;
}
}
if (!correspondance)
{
listeFDD.Remove(f);
}
}
return listeFDD;
}
public List<ObjetOhara> RechercheObjetOhara(string text, List<ObjetOhara> liste)
{
if (text == "")
{
return liste;
}
foreach (ObjetOhara f in liste.ToList())
{
bool correspondance = false;
int textPos = 0;
for (int i = 0; i < (f.Nom.Length); i++)
{
if (string.Equals(text[textPos].ToString(), f.Nom[i].ToString(), StringComparison.OrdinalIgnoreCase))
{
textPos++;
}
if (textPos == text.Length)
{
correspondance = true;
break;
}
}
if (!correspondance)
{
liste.Remove(f);
}
}
return liste;
}
public List<ObjetOhara> GetFavoris()
{
List<ObjetOhara> listeFavoris = new List<ObjetOhara>();
listeFavoris.AddRange(Bateaux);
listeFavoris.AddRange(Equipages);
listeFavoris.AddRange(Bestiaire);
listeFavoris.AddRange(Fruits);
listeFavoris.AddRange(Iles);
listeFavoris.AddRange(Personnages);
foreach(ObjetOhara obj in listeFavoris.ToList())
{
if (obj.EstFavori == false)
{
listeFavoris.Remove(obj);
}
}
return listeFavoris;
}
public void ModifierFavoris(ObjetOhara obj,bool value)
{
Type t = obj.GetType();
if (t.Equals(typeof(Bateau)))
foreach(Bateau b in Bateaux)
{
if (b.Equals(obj))
{
b.EstFavori = value;
DataManager.SetBateau(Bateaux.ToList());
}
}
else if (t.Equals(typeof(Equipage)))
foreach (Equipage b in Equipages)
{
if (b.Equals(obj))
{
b.EstFavori = value;
DataManager.SetEquipage(Equipages.ToList());
}
}
else if (t.Equals(typeof(Personnage)))
foreach (Personnage b in Personnages)
{
if (b.Equals(obj))
{
b.EstFavori = value;
DataManager.SetPersonnage(Personnages.ToList());
}
}
else if (t.Equals(typeof(Ile)))
foreach (Ile b in Iles)
{
if (b.Equals(obj))
{
b.EstFavori = value;
DataManager.SetIle(Iles.ToList());
}
}
else if (t.Equals(typeof(FruitDuDemon)))
foreach (FruitDuDemon b in Fruits)
{
if (b.Equals(obj))
{
b.EstFavori = true;
DataManager.SetFDD(Fruits.ToList());
}
}
else if (t.Equals(typeof(Bestiaire)))
foreach (Bestiaire b in Bestiaire)
{
if (b.Equals(obj))
{
b.EstFavori = value;
DataManager.SetBestiaire(Bestiaire.ToList());
}
}
}
}
}