modification de certaines classes
continuous-integration/drone/push Build is passing Details

pull/37/head
Damien NORTIER 1 year ago
parent b8256db24d
commit ed8bc240a1

@ -15,10 +15,10 @@ namespace Blazor.Models
Administrator(int id, string username, string password) Administrator(int id, string username, string password)
{ {
this.Id = id; Id = id;
this.Username = username; Username = username;
// got this hashed password // got this hashed password
this.HashedPassword = Convert.ToBase64String(KeyDerivation.Pbkdf2( HashedPassword = Convert.ToBase64String(KeyDerivation.Pbkdf2(
password: password!, password: password!,
salt: salt, salt: salt,
prf: KeyDerivationPrf.HMACSHA256, prf: KeyDerivationPrf.HMACSHA256,

@ -5,17 +5,17 @@ namespace Blazor.Models
public int Id { get; private set; } public int Id { get; private set; }
public string Name { get; private set; } public string Name { get; private set; }
public string? Password { get; private set; } public string? Password { get; private set; }
public int nbPlayers { get; private set; } public int NbPlayers { get; private set; }
public Lobby(int id, string name, string? password = null, int nbPlayers = 0) public Lobby(int id, string name, string? password = null, int nbPlayers = 0)
{ {
Id = id; Id = id;
Name = name; Name = name;
Password = password; Password = password;
this.nbPlayers = nbPlayers; NbPlayers = nbPlayers;
} }
public void addPlayers(int nb) { nbPlayers += nb; } public void addPlayers(int nb) { NbPlayers += nb; }
public void removePlayers(int nb) { nbPlayers -= nb; } public void removePlayers(int nb) { NbPlayers -= nb; }
} }
} }

@ -9,7 +9,7 @@
public int Difficulty { get; set; } public int Difficulty { get; set; }
public int NbFails { get; private set; } public int NbFails { get; private set; }
public Question(int id, string content, int idChapter, int difficulty, int nbFails, int? idAnswerGood = null) public Question(int id, string content, int idChapter, int difficulty, int nbFails = 0, int? idAnswerGood = null)
{ {
Id = id; Id = id;
Content = content; Content = content;

Loading…
Cancel
Save