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@ -8,7 +8,7 @@ namespace Test
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public void Constructeur()
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public void Constructeur()
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{
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{
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string[] tags = { "1", "2", "3"};
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string[] tags = { "1", "2", "3"};
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Game game = new("game", "description", 2012, tags);
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Game game = new("game", "description", 2012, tags, "cover");
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Assert.NotNull(game);
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Assert.NotNull(game);
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}
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}
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@ -16,13 +16,13 @@ namespace Test
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public void Name()
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public void Name()
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{
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{
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string[] tags = { "1", "2", "3" };
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string[] tags = { "1", "2", "3" };
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Game game = new("", "description", 2012, tags);
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Game game = new("", "description", 2012, tags, "cover");
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Assert.Null(game.Name);
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Assert.Null(game.Name);
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Game game2 = new(null, "description", 2012, tags);
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Game game2 = new(null, "description", 2012, tags, "cover");
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Assert.Null(game2.Name);
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Assert.Null(game2.Name);
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Game game3 = new("good", "description", 2012, tags);
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Game game3 = new("good", "description", 2012, tags, "cover");
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Assert.Equal("good", game3.Name);
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Assert.Equal("good", game3.Name);
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}
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}
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@ -30,13 +30,13 @@ namespace Test
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public void Description()
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public void Description()
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{
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{
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string[] tags = { "1", "2", "3" };
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string[] tags = { "1", "2", "3" };
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Game game = new("name", "", 2012, tags);
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Game game = new("name", "", 2012, tags, "cover");
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Assert.Null(game.Description);
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Assert.Null(game.Description);
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Game game2 = new("name", null, 2012, tags);
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Game game2 = new("name", null, 2012, tags, "cover");
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Assert.Null(game2.Description);
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Assert.Null(game2.Description);
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Game game3 = new("name", "good", 2012, tags);
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Game game3 = new("name", "good", 2012, tags, "cover");
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Assert.Equal("good", game3.Description);
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Assert.Equal("good", game3.Description);
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}
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}
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@ -44,13 +44,13 @@ namespace Test
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public void Year()
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public void Year()
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{
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{
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string[] tags = { "1", "2", "3" };
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string[] tags = { "1", "2", "3" };
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Game game = new("name", "description", 1111, tags);
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Game game = new("name", "description", 1111, tags, "cover");
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Assert.Equal(0, game.Year);
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Assert.Equal(0, game.Year);
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Game game2 = new("name", "description", 9999, tags);
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Game game2 = new("name", "description", 9999, tags, "cover");
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Assert.Equal(0, game2.Year);
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Assert.Equal(0, game2.Year);
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Game game3 = new("name", "description", 2012, tags);
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Game game3 = new("name", "description", 2012, tags, "cover");
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Assert.Equal(2012, game3.Year);
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Assert.Equal(2012, game3.Year);
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}
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}
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@ -58,13 +58,13 @@ namespace Test
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public void Tags()
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public void Tags()
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{
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{
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string[] tags = { "1", "2" }, tags2 = { "1", "2", "3" };
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string[] tags = { "1", "2" }, tags2 = { "1", "2", "3" };
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Game game = new("name", "description", 2012, tags);
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Game game = new("name", "description", 2012, tags, "cover");
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Assert.All(game.Tags, Assert.Null);
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Assert.All(game.Tags, Assert.Null);
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Game game2 = new("name", "description", 2012, null);
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Game game2 = new("name", "description", 2012, null, "cover");
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Assert.All(game.Tags, Assert.Null);
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Assert.All(game.Tags, Assert.Null);
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Game game3 = new("name", "description", 2012, tags2);
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Game game3 = new("name", "description", 2012, tags2, "cover");
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Assert.NotNull(game3.Tags);
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Assert.NotNull(game3.Tags);
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}
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}
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@ -73,7 +73,7 @@ namespace Test
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{
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{
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Review r1 = new(2.5f, "cool"), r2 = new(4, "tres cool"), r3 = new(1, "pas cool");
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Review r1 = new(2.5f, "cool"), r2 = new(4, "tres cool"), r3 = new(1, "pas cool");
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string[] tags = { "1", "2", "3" };
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string[] tags = { "1", "2", "3" };
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Game game = new("name", "description", 2012, tags);
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Game game = new("name", "description", 2012, tags, "cover");
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game.AddReview(r1);
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game.AddReview(r1);
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game.AddReview(r2);
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game.AddReview(r2);
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@ -87,7 +87,7 @@ namespace Test
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{
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{
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Review r1 = new(2.5f, "cool"), r2 = new(4, "tres cool"), r3 = new(1, "pas cool");
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Review r1 = new(2.5f, "cool"), r2 = new(4, "tres cool"), r3 = new(1, "pas cool");
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string[] tags = { "1", "2", "3" };
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string[] tags = { "1", "2", "3" };
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Game game = new("name", "description", 2012, tags);
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Game game = new("name", "description", 2012, tags, "cover");
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game.AddReview(r1);
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game.AddReview(r1);
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game.AddReview(r2);
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game.AddReview(r2);
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@ -101,7 +101,7 @@ namespace Test
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public void ChangeName()
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public void ChangeName()
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{
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{
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string[] tags = { "1", "2", "3" };
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string[] tags = { "1", "2", "3" };
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Game game = new("name", "description", 2012, tags);
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Game game = new("name", "description", 2012, tags, "cover");
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game.NameChange("newName");
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game.NameChange("newName");
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Assert.Equal("newName", game.Name);
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Assert.Equal("newName", game.Name);
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@ -111,7 +111,7 @@ namespace Test
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public void ChangeDescription()
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public void ChangeDescription()
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{
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{
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string[] tags = { "1", "2", "3" };
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string[] tags = { "1", "2", "3" };
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Game game = new("name", "description", 2012, tags);
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Game game = new("name", "description", 2012, tags, "cover");
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game.DescChange("newDesc");
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game.DescChange("newDesc");
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Assert.Equal("newDesc", game.Description);
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Assert.Equal("newDesc", game.Description);
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@ -121,7 +121,7 @@ namespace Test
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public void ChangeYear()
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public void ChangeYear()
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{
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{
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string[] tags = { "1", "2", "3" };
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string[] tags = { "1", "2", "3" };
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Game game = new("name", "description", 2012, tags);
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Game game = new("name", "description", 2012, tags, "cover");
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game.YearChange(2020);
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game.YearChange(2020);
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Assert.Equal(2020, game.Year);
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Assert.Equal(2020, game.Year);
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@ -131,7 +131,7 @@ namespace Test
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public void ChangeTags()
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public void ChangeTags()
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{
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{
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string[] tags = { "1", "2", "3" }, tags2 = { "2", "3" };
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string[] tags = { "1", "2", "3" }, tags2 = { "2", "3" };
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Game game = new("name", "description", 2012, tags);
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Game game = new("name", "description", 2012, tags, "cover");
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game.NameChange("newName");
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game.NameChange("newName");
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game.TagChange(tags2);
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game.TagChange(tags2);
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Assert.DoesNotContain("1", game.Tags);
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Assert.DoesNotContain("1", game.Tags);
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@ -142,7 +142,7 @@ namespace Test
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{
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{
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Review r1 = new(2.5f, "cool"), r2 = new(4, "tres cool"), r3 = new(1, "pas cool");
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Review r1 = new(2.5f, "cool"), r2 = new(4, "tres cool"), r3 = new(1, "pas cool");
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string[] tags = { "1", "2", "3" };
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string[] tags = { "1", "2", "3" };
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Game game = new("name", "description", 2012, tags);
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Game game = new("name", "description", 2012, tags, "cover");
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game.AddReview(r1);
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game.AddReview(r1);
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game.AddReview(r2);
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game.AddReview(r2);
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