meilleure encapsulation de la gameList

Popup_qui_marche_pas
Anthony RICHARD 2 years ago
parent 0a14886776
commit 0907a60d76

@ -6,8 +6,8 @@ namespace Model
{
public class Manager
{
private readonly IPersistance mgrpersistance;
public IReadOnlyList<Game> GameList => gameList.AsReadOnly();
public readonly IPersistance mgrpersistance;
public ReadOnlyCollection<Game> GameList { get; private set; }
private readonly List<Game> gameList;
public Game? SelectedGame { get; set; }
public User? CurrentUser { get; set; }
@ -17,13 +17,14 @@ namespace Model
{
mgrpersistance = persistance;
gameList = persistance.LoadGame();
GameList = new ReadOnlyCollection<Game>(gameList);
Users = persistance.LoadUser();
}
public IEnumerable<Game> FilterGames(string? filterName, string? filterTag1, string? filterTag2)
{
IEnumerable<Game> retList;
retList = GameList;
retList = gameList;
if (filterName != null) retList = retList
.Where(game => game.Name.Contains(filterName, StringComparison.OrdinalIgnoreCase)
);
@ -38,25 +39,22 @@ namespace Model
public void AddGametoGamesList(Game game)
{
gameList.Add(game);
if (!gameList.Contains(game)) gameList.Add(game);
mgrpersistance.SaveGame(gameList);
}
public void AddUsertoUserList(User user)
{
Users.Add(user);
if (!Users.Contains(user)) Users.Add(user);
mgrpersistance.SaveUser(Users);
}
public void RemoveGameFromGamesList(Game game)
{
SelectedGame = null;
gameList.Remove(game);
mgrpersistance.SaveGame(gameList);
}
[ExcludeFromCodeCoverage]
public void SaveGames()
{
mgrpersistance.SaveGame(gameList);
}
public User? SearchUser(string username)
{
foreach (User user in Users)
@ -65,10 +63,5 @@ namespace Model
}
return null;
}
[ExcludeFromCodeCoverage]
public void SaveUser()
{
mgrpersistance.SaveUser(Users);
}
}
}

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