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@ -1,44 +0,0 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Model
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{
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public class Admin : User
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{
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public int Permission
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{
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get { return permission; }
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private set
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{
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permission = value;
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}
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}
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private int permission;
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public Admin(string username, string biographie, string email, string password, int perm)
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: base(username, biographie, email, password)
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{
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Permission = perm;
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}
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public void AddGametoGamesList(List<Game> gamesList, Game game)
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{
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gamesList.Add(game);
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}
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public void RemoveGameFromGamesList(List<Game> gamesList, Game game)
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{
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gamesList.Remove(game);
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}
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public void DelCom (Game game, Review review)
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{
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if (permission >= 1)
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{
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game.RemoveReview(review);
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}
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return;
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}
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}
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}
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