Diagramme de classe avec cardinalités
continuous-integration/drone/push Build was killed Details

Popup_qui_marche_pas
Anthony RICHARD 2 years ago
parent 08864a9b46
commit 27680c66d5

@ -68,12 +68,12 @@ namespace Model #fcb773{
{abstract}LoadUser():List<User>
}
Game *- Review: "+/Reviews:List<Review>"
User o- Game: "+/FollowedGames:ObservableCollection<Game>"
Manager *-- IPersistance: "+/Mgrpersistance:IPersistance"
Manager *-- Game: "+/GameList:ObservableCollection<Game>"
Manager o-- Game: "+/ReserchedGame:ObservableCollection<Game>"
Manager o-- User: "+/CurrentUser:User"
Game "0, n" *-> Review: "+/Reviews:List<Review>"
User "0, n" o----> Game: "+/FollowedGames:ObservableCollection<Game>"
Manager "1, 1" *--> IPersistance: "+/Mgrpersistance:IPersistance"
Manager "0, n" *-> Game: "+/GameList:ObservableCollection<Game>"
Manager "0, n" o--> Game: "+/ReserchedGame:ObservableCollection<Game>"
Manager "0, 1" o-> User: "+/CurrentUser:User"
}
namespace StimPersistance #fcb773{
@ -85,7 +85,7 @@ namespace StimPersistance #fcb773{
+LoadUser():List<User>
}
Persistance <|-- Model.IPersistance
Model.IPersistance <|- Persistance
}
namespace StimStub #fcb773{
@ -96,9 +96,8 @@ namespace StimStub #fcb773{
+LoadGame():ObservableCollection<Game>
+LoadUser():List<User>
}
Stub o-- Model.Game: "+/Games:ObservableCollection<Game>"
Stub <|- Model.IPersistance
Stub "0, n" o--> Model.Game: "+/Games:ObservableCollection<Game>"
Model.IPersistance <|-- Stub
}
@enduml
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