Fix : Test & Build : Fonctionnement des tags; contenue de 0 à 3
continuous-integration/drone/push Build is passing Details

Popup_qui_marche_pas
Jade VAN BRABANDT 2 years ago
parent 000eecc4ea
commit 69b961014c

@ -59,7 +59,7 @@ namespace Model
get => tags; get => tags;
set set
{ {
if (value == null || value.Count != 3) return; if (value == null || value.Count > 3) return;
tags = value; tags = value;
} }
} }

@ -66,7 +66,7 @@ namespace Test
Game game3 = new("name", "description", 2012, new List<String> {"1","2"}, "cover"); Game game3 = new("name", "description", 2012, new List<String> {"1","2"}, "cover");
Assert.NotNull(game3.Tags); Assert.NotNull(game3.Tags);
Assert.Empty(game3.Tags); Assert.Equal(2,game3.Tags.Count);
} }
[Fact] [Fact]
@ -134,7 +134,7 @@ namespace Test
Game game = new("name", "description", 2012, new List<String> { "1", "2", "3" }, "cover"); Game game = new("name", "description", 2012, new List<String> { "1", "2", "3" }, "cover");
game.NameChange("newName"); game.NameChange("newName");
game.TagChange(new List<String> { "1", "2" }); game.TagChange(new List<String> { "1", "2" });
Assert.Empty(game.Tags); Assert.Equal(3, game.Tags.Count);
} }
[Fact] [Fact]

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