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Projet_IHM/Sources/AppConsole/Program.cs

32 lines
1.2 KiB

using Model;
using StimPersistance;
using StimStub;
using System.Collections.ObjectModel;
using System.Runtime.Serialization;
using System.Xml;
namespace ConsoleApp
{
class Program
{
static void Main(string[] args)
{
ObservableCollection<Game> games = new ObservableCollection<Game>();
games.Add(new("Elden Ring", "description", 2010, new List<string> { "1", "2", "3" }, "elden_ring.jpg"));
games[0].AddReview(new(5, "C'est trop bien"));
games[0].AddReview(new(3.5f, "C'est bien"));
games[0].AddReview(new(1.5f, "C'est pas bien"));
games[0].AddReview(new(4, "C'est trop bien"));
games[0].AddReview(new(3f, "C'est bien"));
games[0].AddReview(new(2.5f, "C'est pas bien"));
games.Add(new("Minecraft", "description", 2010, new List<string> { "1", "2", "3" }, "minecraft.jpeg"));
games.Add(new("Celeste", "description", 2010, new List<string> { "1", "2" }, "celeste.png"));
games.Add(new("GTA V", "description", 2010, new List<string> { "1", "2", "3" }, "gta_v.png"));
IPersistance stub = new Stub();
stub.SaveGame(games);
}
}
}