Uhhh, too many things done here, don't wanna explain
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
4297dd49a8
commit
1cdcf68f4f
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<?xml version="1.0" encoding="utf-8"?>
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<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
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xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
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x:Class="Qwirkle.Pages.Rules"
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xmlns:controls="clr-namespace:Qwirkle.Views"
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Title="Rules">
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<ScrollView>
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<VerticalStackLayout>
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<Grid Style="{StaticResource GridMain}">
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<controls:GoBack></controls:GoBack>
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<Label Text="Qwirkle Rules"
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Style="{StaticResource Title}" />
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</Grid>
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<Label
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Text="Game Composition"
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Style="{StaticResource RulesSubTitle}"/>
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<Label
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Text="The game is composed of 3 sets of 36 tiles, each set containing 6 tiles of each of the 6 colors and 6 shapes."
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Style="{StaticResource RulesContent}"/>
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<Label
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Text="Who Starts ?"
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Style="{StaticResource RulesSubTitle}" />
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<Label
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Text="In order to determine who starts, the algorithm checks which player has the most tiles with the same shape or color."
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Style="{StaticResource RulesContent}" />
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<Label
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Text="Then, the first player can place his tiles wherever he wants on the board."
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Style="{StaticResource RulesContent}" />
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<Label
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Text="Progress of the game"
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Style="{StaticResource RulesSubTitle}" />
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<Label
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Text="Each player can then place as many tiles as they want on the board, as long as they respect these 3 rules:"
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Style="{StaticResource RulesContent}" />
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<Label
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Text="1. The tiles must be placed in a straight line/column."
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Style="{StaticResource RulesContent}" />
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<Label
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Text="2. On a line assigned to a certain color/shape, the tiles must have the same color/shape."
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Style="{StaticResource RulesContent}" />
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</VerticalStackLayout>
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</ScrollView>
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</ContentPage>
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Qwirkle.Pages;
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public partial class Rules : ContentPage
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{
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public Rules()
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{
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InitializeComponent();
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}
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}
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