last edit of this branch

test_old_branch
Jérémy Mouyon 1 year ago
parent 81105449de
commit 8e9e93575f

@ -57,7 +57,7 @@ namespace QwirkleClassLibrary
{ {
List<Tile> tiles = players[posplayer].Tiles; List<Tile> tiles = players[posplayer].Tiles;
string r = ("Tile of " + posplayer); string r = ("Tile of " + posplayer + " : ");
foreach(Tile tile in tiles) foreach(Tile tile in tiles)
{ {

@ -11,11 +11,13 @@ namespace QwirkleClassLibrary
private string nameTag; private string nameTag;
private List<Tile> tiles; private List<Tile> tiles;
private bool isPlaying = false; private bool isPlaying = false;
private Score s;
public Player(string name) public Player(string name)
{ {
nameTag = name; nameTag = name;
tiles = new List<Tile>(); tiles = new List<Tile>();
s = new Score(this);
Console.WriteLine("Player created. Name : " + nameTag + "\n"); Console.WriteLine("Player created. Name : " + nameTag + "\n");
} }
@ -23,6 +25,7 @@ namespace QwirkleClassLibrary
{ {
nameTag = "Unknow"; nameTag = "Unknow";
tiles = new List<Tile>(); tiles = new List<Tile>();
s = new Score(this);
Console.WriteLine("Player created. Name : " + nameTag + "\n"); Console.WriteLine("Player created. Name : " + nameTag + "\n");
} }

@ -10,5 +10,12 @@ namespace QwirkleClassLibrary
{ {
private int score; private int score;
private string playerTag; private string playerTag;
public Score(Player p)
{
score = 0;
playerTag = p.GetName;
}
} }
} }

@ -85,11 +85,11 @@ static void TilsBagPlayer(Game game)
} }
static void testJeremy()
{
Game game = InitializerGame(); Game game = InitializerGame();
Write("\n -------------------------------------------------------- \n"); Write("\n -------------------------------------------------------- \n");
NextPlayer(game); NextPlayer(game);
NextPlayer(game); NextPlayer(game);
NextPlayer(game); NextPlayer(game);
@ -97,7 +97,11 @@ NextPlayer(game);
TilsBagPlayer(game); TilsBagPlayer(game);
game.ShowTileOfPlayer(0); for (int i = 0; i < game.GetNbPlayers; i++)
game.ShowTileOfPlayer(1); {
game.ShowTileOfPlayer(2); game.ShowTileOfPlayer(i);
game.ShowTileOfPlayer(3); }
}
testJeremy();

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