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@ -21,6 +21,9 @@ namespace QwirkleClassLibrary
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public ReadOnlyCollection<Score> ScoreList => scores.AsReadOnly();
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private readonly List<Score> scores = new();
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public ReadOnlyCollection<Cell> CellsUsed => cellUsed.AsReadOnly();
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private readonly List<Cell> cellUsed = new();
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public Game()
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{
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bag = CreateTileBag(3);
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@ -80,6 +83,16 @@ namespace QwirkleClassLibrary
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return true;
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}
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public void AddCellUsed(Cell? c)
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{
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if (c != null) cellUsed.Add(c);
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}
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public void EmptyCellUsed()
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{
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cellUsed.Clear();
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}
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public Player GetPlayingPlayer()
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{
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if(GetPlayingPlayerPosition() == -1)
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@ -163,7 +176,7 @@ namespace QwirkleClassLibrary
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/// <summary>
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///
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/// Allows a player to draw tiles from the bag as soon as he has less than 6 tiles
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/// </summary>
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/// <param name="player"></param>
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/// <returns></returns>
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@ -238,6 +251,30 @@ namespace QwirkleClassLibrary
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return true;
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}
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public bool CheckTilesInLine(List<Cell> cells, Board b, int x, int y)
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{
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if(cells.Count < 2)
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{
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return true;
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}
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var x1 = cells[0].GetX;
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var y1 = cells[0].GetY;
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var x2 = cells[1].GetX;
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var y2 = cells[1].GetY;
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if (x1 == x2)
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{
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return x == x1;
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}
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if (y1 == y2)
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{
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return y == y1;
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}
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return false;
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}
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public bool IsMoveCorrect(Tile t, int x, int y, Board b)
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{
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if (!b.HasOccupiedCase())
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@ -274,7 +311,7 @@ namespace QwirkleClassLibrary
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}
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}
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return surroundingCells.Any(cell => cell?.GetTile != null);
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return CheckTilesInLine(this.cellUsed, b, x, y) && surroundingCells.Any(cell => cell?.GetTile != null);
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}
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