Persistence Test #1
continuous-integration/drone/push Build is passing Details

test_old_branch
Jules LASCRET 11 months ago
parent 9f5f1cd58c
commit bd24661a92

@ -7,7 +7,7 @@ namespace TestBase
{ {
public class TestPersistence public class TestPersistence
{ {
/* [Fact] [Fact]
public void Test_SaveGame() public void Test_SaveGame()
{ {
var game = new Game(); var game = new Game();
@ -21,7 +21,7 @@ namespace TestBase
[Fact] [Fact]
public void Test_LoadGame() public void Test_LoadGame()
{ {
Directory.SetCurrentDirectory(Path.Combine(Directory.GetCurrentDirectory(), "..\\..\\..\\..\\Files")); Directory.SetCurrentDirectory("./../../../../Files");
var game = new Game(); var game = new Game();
@ -37,6 +37,6 @@ namespace TestBase
cell.GetX == loadedGame.Board.GetCell(cell.GetX, cell.GetY)!.GetX && cell.GetX == loadedGame.Board.GetCell(cell.GetX, cell.GetY)!.GetX &&
cell.GetY == loadedGame.Board.GetCell(cell.GetX, cell.GetY)!.GetY && cell.GetY == loadedGame.Board.GetCell(cell.GetX, cell.GetY)!.GetY &&
cell.IsFree == loadedGame.Board.GetCell(cell.GetX, cell.GetY)!.IsFree)); cell.IsFree == loadedGame.Board.GetCell(cell.GetX, cell.GetY)!.IsFree));
}*/ }
} }
} }
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