modif de launchGame

Quand level ou perso pa renseigner ça met lv 1 ou perso 1 par default
main
ZIRTR0X 3 years ago
parent 07b672cf5a
commit deee3a6997

@ -82,7 +82,7 @@
<ImageView fx:id="ImageChange" fitHeight="126.0" fitWidth="109.0" layoutX="38.0" layoutY="309.0" pickOnBounds="true" <ImageView fx:id="ImageChange" fitHeight="126.0" fitWidth="109.0" layoutX="38.0" layoutY="309.0" pickOnBounds="true"
preserveRatio="true"> preserveRatio="true">
<image> <image>
<Image url="/image/personnage/Perso1.png"/> <Image url="/image/personnage/Perso1.2.png"/>
</image> </image>
</ImageView> </ImageView>
<SplitMenuButton alignment="CENTER" contentDisplay="CENTER" layoutX="152.0" layoutY="351.0" <SplitMenuButton alignment="CENTER" contentDisplay="CENTER" layoutX="152.0" layoutY="351.0"

@ -70,7 +70,13 @@ public class GameConfigMenuController implements Initializable {
FXMLLoader loader = new FXMLLoader(getClass().getResource("/fxml/viewGame2.fxml")); FXMLLoader loader = new FXMLLoader(getClass().getResource("/fxml/viewGame2.fxml"));
Parent pane = loader.load(); Parent pane = loader.load();
GamePlayController gp = loader.getController(); GamePlayController gp = loader.getController();
if(this.difficulty == 0){
this.difficulty = 1;
}
gp.difficulty = this.difficulty; gp.difficulty = this.difficulty;
if(this.personnage == 0){
this.personnage = 1;
}
gp.perso = this.personnage; gp.perso = this.personnage;
gp.gameLauncher(); gp.gameLauncher();

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