Randomize combats count and creatures choice

pull/1/head
Vincent Chabredier 2 years ago
parent 84692f1cc1
commit 782a33ba71

@ -16,8 +16,13 @@ nb_creatures.times do
puts "Création de #{c.to_label}" puts "Création de #{c.to_label}"
end end
3.times do |i| nb_combats = rand(10..20)
combat = Combat.new(left_fighter: Creature.alive.first, right_fighter: Creature.alive.last, name: "Auto-généré #{i + 1}") nb_combats.times do |i|
left_fighter, right_fighter = Creature.alive.sample(2)
next unless left_fighter && right_fighter
combat = Combat.new(left_fighter: left_fighter, right_fighter: right_fighter, name: "Auto-généré #{i + 1}")
combat.baston! combat.baston!
combat.left_fighter.save! combat.left_fighter.save!
combat.right_fighter.save! combat.right_fighter.save!

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