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33 lines
967 B
33 lines
967 B
using System;
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using System.Net;
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using System.Net.Sockets;
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class Program
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{
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static void Main(string[] args)
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{
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Console.WriteLine("Welcome to Pong Multiplayer - Client");
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StartClient();
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}
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static void StartClient()
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{
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IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 3131);
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//IPEndPoint endPoint = new IPEndPoint(IPAddress.Parse("82.165.19.245"), 3131);
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//IPEndPoint endPoint = new IPEndPoint(Dns.GetHostAddresses("leaphit.hulivet.fr").FirstOrDefault(), 3131);
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UdpClient client = new UdpClient();
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Console.WriteLine("Client connected to server: " + endPoint.ToString());
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while (true)
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{
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Console.WriteLine("Enter data to send to server:");
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string data = Console.ReadLine();
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byte[] dataToSend = System.Text.Encoding.ASCII.GetBytes(data);
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client.Send(dataToSend, dataToSend.Length, endPoint);
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}
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}
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}
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