Grille_Inventaire #9
Merged
louis.dufour
merged 4 commits from Grille_Inventaire
into master
2 years ago
@ -1,7 +0,0 @@
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<h3>Card</h3>
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@typeparam TItem
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<div class="card text-center">
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@CardHeader(Item)
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@CardBody(Item)
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@CardFooter
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</div>
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@ -1,13 +0,0 @@
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namespace ValblazeProject.Data
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{
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public class WeatherForecast
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{
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public DateTime Date { get; set; }
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public int TemperatureC { get; set; }
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public int TemperatureF => 32 + (int)(TemperatureC / 0.5556);
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public string? Summary { get; set; }
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}
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}
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@ -1,20 +0,0 @@
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namespace ValblazeProject.Data
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{
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public class WeatherForecastService
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{
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private static readonly string[] Summaries = new[]
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{
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"Freezing", "Bracing", "Chilly", "Cool", "Mild", "Warm", "Balmy", "Hot", "Sweltering", "Scorching"
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};
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public Task<WeatherForecast[]> GetForecastAsync(DateTime startDate)
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{
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return Task.FromResult(Enumerable.Range(1, 5).Select(index => new WeatherForecast
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{
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Date = startDate.AddDays(index),
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TemperatureC = Random.Shared.Next(-20, 55),
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Summary = Summaries[Random.Shared.Next(Summaries.Length)]
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}).ToArray());
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}
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}
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}
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@ -1,28 +0,0 @@
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@page "/example-tab-set"
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<TabSet>
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<Tab Title="First tab">
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<h4>Greetings from the first tab!</h4>
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<label>
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<input type="checkbox" @bind="showThirdTab" />
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Toggle third tab
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</label>
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</Tab>
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<Tab Title="Second tab">
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<h4>Hello from the second tab!</h4>
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</Tab>
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@if (showThirdTab)
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{
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<Tab Title="Third tab">
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<h4>Welcome to the disappearing third tab!</h4>
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<p>Toggle this tab from the first tab.</p>
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</Tab>
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}
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</TabSet>
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@code {
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private bool showThirdTab;
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}
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@ -0,0 +1,129 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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||||
Classes that don't support this are serialized and stored with the
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||||
mimetype set.
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||||
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The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
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||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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||||
</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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||||
</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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||||
<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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||||
</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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||||
</xsd:complexType>
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||||
</xsd:element>
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||||
</xsd:choice>
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||||
</xsd:complexType>
|
||||
</xsd:element>
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||||
</xsd:schema>
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||||
<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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||||
</resheader>
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<resheader name="version">
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||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
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||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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||||
</resheader>
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||||
<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="Inventaire" xml:space="preserve">
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<value>Inventaire</value>
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</data>
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<data name="Recherche" xml:space="preserve">
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<value>Recherche</value>
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</data>
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<data name="Trie" xml:space="preserve">
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<value>Trie</value>
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</data>
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</root>
|
@ -0,0 +1,129 @@
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<?xml version="1.0" encoding="utf-8"?>
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||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="Inventaire" xml:space="preserve">
|
||||
<value>Inventory</value>
|
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</data>
|
||||
<data name="Recherche" xml:space="preserve">
|
||||
<value>Search:</value>
|
||||
</data>
|
||||
<data name="Trie" xml:space="preserve">
|
||||
<value>Sort:</value>
|
||||
</data>
|
||||
</root>
|
@ -1,16 +0,0 @@
|
||||
<div class="alert alert-secondary mt-4">
|
||||
<span class="oi oi-pencil me-2" aria-hidden="true"></span>
|
||||
<strong>@Title</strong>
|
||||
|
||||
<span class="text-nowrap">
|
||||
Please take our
|
||||
<a target="_blank" class="font-weight-bold link-dark" href="https://go.microsoft.com/fwlink/?linkid=2149017">brief survey</a>
|
||||
</span>
|
||||
and tell us what you think.
|
||||
</div>
|
||||
|
||||
@code {
|
||||
// Demonstrates how a parent component can supply parameters
|
||||
[Parameter]
|
||||
public string? Title { get; set; }
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
@using ValblazeProject.UIInterfaces
|
||||
@implements ITab
|
||||
|
||||
<li>
|
||||
<a @onclick="ActivateTab" class="nav-link @TitleCssClass" role="button">
|
||||
@Title
|
||||
</a>
|
||||
</li>
|
||||
|
||||
@code {
|
||||
[CascadingParameter]
|
||||
public TabSet ContainerTabSet { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public string Title { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
|
||||
private string TitleCssClass =>
|
||||
ContainerTabSet.ActiveTab == this ? "active" : null;
|
||||
|
||||
protected override void OnInitialized()
|
||||
{
|
||||
ContainerTabSet.AddTab(this);
|
||||
}
|
||||
|
||||
private void ActivateTab()
|
||||
{
|
||||
ContainerTabSet.SetActiveTab(this);
|
||||
}
|
||||
}
|
@ -1,39 +0,0 @@
|
||||
@using ValblazeProject.UIInterfaces
|
||||
|
||||
<!-- Display the tab headers -->
|
||||
|
||||
<CascadingValue Value=this>
|
||||
<ul class="nav nav-tabs">
|
||||
@ChildContent
|
||||
</ul>
|
||||
</CascadingValue>
|
||||
|
||||
<!-- Display body for only the active tab -->
|
||||
|
||||
<div class="nav-tabs-body p-4">
|
||||
@ActiveTab?.ChildContent
|
||||
</div>
|
||||
|
||||
@code {
|
||||
[Parameter]
|
||||
public RenderFragment ChildContent { get; set; }
|
||||
|
||||
public ITab ActiveTab { get; private set; }
|
||||
|
||||
public void AddTab(ITab tab)
|
||||
{
|
||||
if (ActiveTab == null)
|
||||
{
|
||||
SetActiveTab(tab);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetActiveTab(ITab tab)
|
||||
{
|
||||
if (ActiveTab != tab)
|
||||
{
|
||||
ActiveTab = tab;
|
||||
StateHasChanged();
|
||||
}
|
||||
}
|
||||
}
|
@ -1,28 +0,0 @@
|
||||
@typeparam TItem
|
||||
@using System.Diagnostics.CodeAnalysis
|
||||
|
||||
<table class="table">
|
||||
<thead>
|
||||
<tr>@TableHeader</tr>
|
||||
</thead>
|
||||
<tbody>
|
||||
@foreach (var item in Items)
|
||||
{
|
||||
if (RowTemplate is not null)
|
||||
{
|
||||
<tr>@RowTemplate(item)</tr>
|
||||
}
|
||||
}
|
||||
</tbody>
|
||||
</table>
|
||||
|
||||
@code {
|
||||
[Parameter]
|
||||
public RenderFragment? TableHeader { get; set; }
|
||||
|
||||
[Parameter]
|
||||
public RenderFragment<TItem>? RowTemplate { get; set; }
|
||||
|
||||
[Parameter, AllowNull]
|
||||
public IReadOnlyList<TItem> Items { get; set; }
|
||||
}
|
Loading…
Reference in new issue