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@ -15,7 +15,7 @@ class Program
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ChampionEntity alistar = new ChampionEntity { Name = "Alistar", Bio = "" };
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ChampionEntity alistar = new ChampionEntity { Name = "Alistar", Bio = "" };
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ChampionEntity akshan = new ChampionEntity { Name = "Akshan", Bio = "" };
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ChampionEntity akshan = new ChampionEntity { Name = "Akshan", Bio = "" };
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using (var context = new ChampionContext())
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using (var context = new SQLiteContext())
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{
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{
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// Crée des champions et les insère dans la base
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// Crée des champions et les insère dans la base
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Console.WriteLine("Creates and inserts new Champions");
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Console.WriteLine("Creates and inserts new Champions");
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@ -40,7 +40,7 @@ class Program
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RuneEntity laststand = new RuneEntity { Name = "Last Stand", Description = "" };
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RuneEntity laststand = new RuneEntity { Name = "Last Stand", Description = "" };
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RuneEntity laststand2 = new RuneEntity { Name = "Last Stand 2", Description = "" };
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RuneEntity laststand2 = new RuneEntity { Name = "Last Stand 2", Description = "" };
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using (var context = new RuneContext())
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using (var context = new SQLiteContext())
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{
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{
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// Crée des Runes et les insère dans la base
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// Crée des Runes et les insère dans la base
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Console.WriteLine("Creates and inserts new Runes");
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Console.WriteLine("Creates and inserts new Runes");
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@ -65,7 +65,7 @@ class Program
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SkinEntity mecha = new SkinEntity { Name = "Mecha", Description = "" };
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SkinEntity mecha = new SkinEntity { Name = "Mecha", Description = "" };
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SkinEntity seaHunter = new SkinEntity { Name = "Sea Hunter", Description = "" };
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SkinEntity seaHunter = new SkinEntity { Name = "Sea Hunter", Description = "" };
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using (var context = new SkinContext())
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using (var context = new SQLiteContext())
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{
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{
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// Crée des Skins et les insère dans la base
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// Crée des Skins et les insère dans la base
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Console.WriteLine("Creates and inserts new Skins");
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Console.WriteLine("Creates and inserts new Skins");
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@ -94,7 +94,7 @@ class Program
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context.SaveChanges();
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context.SaveChanges();
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}
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}
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using (var context = new ChampionContext())
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using (var context = new SQLiteContext())
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{
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{
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foreach (var c in context.Champion)
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foreach (var c in context.Champion)
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{
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{
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