fix leveling 🔐
continuous-integration/drone/push Build is passing Details

SQLite
Lucas Delanier 2 years ago
parent cb32555325
commit 8baaf3ec96

@ -35,10 +35,10 @@ class Player(val pseudo: String, var xp: Int = 0) {
else if(this.level<=26){
this.rank = "Legend"
}
else if(this.level<=26){
else if(this.level<=29){
this.rank = "Invincible"
}
else if(this.level<=29){
else if(this.level<=32){
this.rank = "Divine"
}
}

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