correct bugs
continuous-integration/drone/push Build is passing Details

master
Lucas Delanier 2 years ago
parent 1dab25c89e
commit af20aa2832

@ -17,23 +17,23 @@ class MainViewModel : ViewModel() {
fun craft(recipe : Recipe, count : Int = 1){ fun craft(recipe : Recipe, count : Int = 1){
currentPlayer.value?.craft(recipe, count) currentPlayer.value?.craft(recipe, count)
currentPlayer.value = currentPlayer.value this.currentPlayer.value = currentPlayer.value
} }
fun addItem(item: Item) { fun addItem(item: Item) {
currentPlayer.value?.addItem(item) currentPlayer.value?.addItem(item)
currentPlayer.value = currentPlayer.value this.currentPlayer.value = currentPlayer.value
} }
fun gainXp(xpReward: Int) { fun gainXp(xpReward: Int) {
currentPlayer.value?.gainXp(xpReward) currentPlayer.value?.gainXp(xpReward)
currentPlayer.value = currentPlayer.value this.currentPlayer.value = currentPlayer.value
} }
fun equipeItem(item: Item): Boolean { fun equipeItem(item: Item): Boolean {
currentPlayer.value?.equipeItem(item) currentPlayer.value?.equipeItem(item)
currentPlayer.value = currentPlayer.value this.currentPlayer.value = currentPlayer.value
return true return true
} }
} }
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