:testing_tube: new samples about theming, localization and preferences

pull/5/head
Marc CHEVALDONNE 10 months ago
parent cf6a7c681a
commit 3b6db47eda

@ -29,6 +29,18 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ch04_Navigation", "ch04_Nav
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ex_ShellRoutes", "ch04_Navigation\ex_ShellRoutes\ex_ShellRoutes.csproj", "{1559C59B-727D-402D-A140-30B111DBF224}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ex_ShellRoutes", "ch04_Navigation\ex_ShellRoutes\ex_ShellRoutes.csproj", "{1559C59B-727D-402D-A140-30B111DBF224}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ex_CustomThemes", "ch02_DesigningViews\ex_CustomThemes\ex_CustomThemes.csproj", "{E1F1F0CA-6E77-414E-B6D0-3302D850121C}"
EndProject
Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "ch06_Others", "ch06_Others", "{CD52E1B3-6246-4940-88A1-1313E1273839}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ex_Preferences", "ch06_Others\ex_Preferences\ex_Preferences.csproj", "{1D959883-1D6E-4E29-A575-69173C9BBC97}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ex_Localization", "ch06_Others\ex_Localization\ex_Localization.csproj", "{9F174F30-18D0-4B6B-A8E0-A4D0EB12FBEE}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ex_Localization2", "ch06_Others\ex_Localization2\ex_Localization2.csproj", "{17CBE4C6-9579-4B76-9520-F902C932C535}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ex_Localization3", "ch06_Others\ex_Localization3\ex_Localization3.csproj", "{94DB81BA-1FCB-4E65-B1AD-BA68B445C457}"
EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU Debug|Any CPU = Debug|Any CPU
@ -81,6 +93,26 @@ Global
{1559C59B-727D-402D-A140-30B111DBF224}.Debug|Any CPU.Build.0 = Debug|Any CPU {1559C59B-727D-402D-A140-30B111DBF224}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1559C59B-727D-402D-A140-30B111DBF224}.Release|Any CPU.ActiveCfg = Release|Any CPU {1559C59B-727D-402D-A140-30B111DBF224}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1559C59B-727D-402D-A140-30B111DBF224}.Release|Any CPU.Build.0 = Release|Any CPU {1559C59B-727D-402D-A140-30B111DBF224}.Release|Any CPU.Build.0 = Release|Any CPU
{E1F1F0CA-6E77-414E-B6D0-3302D850121C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{E1F1F0CA-6E77-414E-B6D0-3302D850121C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{E1F1F0CA-6E77-414E-B6D0-3302D850121C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{E1F1F0CA-6E77-414E-B6D0-3302D850121C}.Release|Any CPU.Build.0 = Release|Any CPU
{1D959883-1D6E-4E29-A575-69173C9BBC97}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{1D959883-1D6E-4E29-A575-69173C9BBC97}.Debug|Any CPU.Build.0 = Debug|Any CPU
{1D959883-1D6E-4E29-A575-69173C9BBC97}.Release|Any CPU.ActiveCfg = Release|Any CPU
{1D959883-1D6E-4E29-A575-69173C9BBC97}.Release|Any CPU.Build.0 = Release|Any CPU
{9F174F30-18D0-4B6B-A8E0-A4D0EB12FBEE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{9F174F30-18D0-4B6B-A8E0-A4D0EB12FBEE}.Debug|Any CPU.Build.0 = Debug|Any CPU
{9F174F30-18D0-4B6B-A8E0-A4D0EB12FBEE}.Release|Any CPU.ActiveCfg = Release|Any CPU
{9F174F30-18D0-4B6B-A8E0-A4D0EB12FBEE}.Release|Any CPU.Build.0 = Release|Any CPU
{17CBE4C6-9579-4B76-9520-F902C932C535}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{17CBE4C6-9579-4B76-9520-F902C932C535}.Debug|Any CPU.Build.0 = Debug|Any CPU
{17CBE4C6-9579-4B76-9520-F902C932C535}.Release|Any CPU.ActiveCfg = Release|Any CPU
{17CBE4C6-9579-4B76-9520-F902C932C535}.Release|Any CPU.Build.0 = Release|Any CPU
{94DB81BA-1FCB-4E65-B1AD-BA68B445C457}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{94DB81BA-1FCB-4E65-B1AD-BA68B445C457}.Debug|Any CPU.Build.0 = Debug|Any CPU
{94DB81BA-1FCB-4E65-B1AD-BA68B445C457}.Release|Any CPU.ActiveCfg = Release|Any CPU
{94DB81BA-1FCB-4E65-B1AD-BA68B445C457}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE
@ -96,5 +128,10 @@ Global
{5F26E535-4541-4C99-BD92-2DDB4EB65705} = {E9273679-4D52-465F-8C23-8096DD8C2A7B} {5F26E535-4541-4C99-BD92-2DDB4EB65705} = {E9273679-4D52-465F-8C23-8096DD8C2A7B}
{CE13BDA5-D5E5-42A2-BF2B-17942919E7E6} = {E9273679-4D52-465F-8C23-8096DD8C2A7B} {CE13BDA5-D5E5-42A2-BF2B-17942919E7E6} = {E9273679-4D52-465F-8C23-8096DD8C2A7B}
{1559C59B-727D-402D-A140-30B111DBF224} = {0E6296E1-F020-4A0D-9F98-4284F38FD68B} {1559C59B-727D-402D-A140-30B111DBF224} = {0E6296E1-F020-4A0D-9F98-4284F38FD68B}
{E1F1F0CA-6E77-414E-B6D0-3302D850121C} = {1E07D063-F377-413B-B9A0-FB94AF14B1A9}
{1D959883-1D6E-4E29-A575-69173C9BBC97} = {CD52E1B3-6246-4940-88A1-1313E1273839}
{9F174F30-18D0-4B6B-A8E0-A4D0EB12FBEE} = {CD52E1B3-6246-4940-88A1-1313E1273839}
{17CBE4C6-9579-4B76-9520-F902C932C535} = {CD52E1B3-6246-4940-88A1-1313E1273839}
{94DB81BA-1FCB-4E65-B1AD-BA68B445C457} = {CD52E1B3-6246-4940-88A1-1313E1273839}
EndGlobalSection EndGlobalSection
EndGlobal EndGlobal

@ -0,0 +1,15 @@
<?xml version = "1.0" encoding = "UTF-8" ?>
<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:ex_CustomThemes"
x:Class="ex_CustomThemes.App">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Resources/Styles/Colors.xaml" />
<ResourceDictionary Source="Resources/Styles/Styles.xaml" />
<ResourceDictionary Source="Resources/Themes/DarkTheme.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
</Application>

@ -0,0 +1,11 @@
namespace ex_CustomThemes;
public partial class App : Application
{
public App()
{
InitializeComponent();
MainPage = new AppShell();
}
}

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<Shell
x:Class="ex_CustomThemes.AppShell"
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:ex_CustomThemes"
Shell.FlyoutBehavior="Disabled"
Title="ex_CustomThemes">
<ShellContent
Title="Home"
ContentTemplate="{DataTemplate local:MainPage}"
Route="MainPage" />
</Shell>

@ -0,0 +1,9 @@
namespace ex_CustomThemes;
public partial class AppShell : Shell
{
public AppShell()
{
InitializeComponent();
}
}

@ -0,0 +1,46 @@
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="ex_CustomThemes.MainPage">
<VerticalStackLayout
Padding="30"
Spacing="25"
BackgroundColor="{DynamicResource PrimaryBackgroundColor}">
<Label
Text="My Custom Theme sample"
FontSize="40"
FontAttributes="Bold"
TextColor="{DynamicResource PrimaryForegroundColor}" />
<Label
Text="Just a subtitle"
FontSize="20"
FontAttributes="Italic"
TextColor="{DynamicResource SecondaryForegroundColor}" />
<Button
Text="A Button"
TextColor="{DynamicResource PrimaryForegroundColor}"
BackgroundColor="{DynamicResource SecondaryBackgroundColor}"/>
<Picker x:Name="picker"
Title="Select a theme"
SelectedIndexChanged="picker_SelectedIndexChanged"
TextColor="{DynamicResource PrimaryForegroundColor}"
BackgroundColor="{DynamicResource SecondaryBackgroundColor}" >
<Picker.ItemsSource>
<x:Array Type="{x:Type x:String}">
<!-- <x:String>System</x:String> -->
<x:String>Dark</x:String>
<x:String>Light</x:String>
<x:String>Color Blind</x:String>
</x:Array>
</Picker.ItemsSource>
</Picker>
</VerticalStackLayout>
</ContentPage>

@ -0,0 +1,95 @@
namespace ex_CustomThemes;
using System.Linq;
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent();
// Application.Current.RequestedThemeChanged += (s, a) =>
// {
// if(Preferences.Default.Get<string>("Theme", null) != "System")
// {
// return;
// }
// ResourceDictionary chosenTheme = Application.Current.RequestedTheme switch
// {
// AppTheme.Light => new LightTheme(),
// AppTheme.Dark => new DarkTheme(),
// _ => new LightTheme()
// };
// ICollection<ResourceDictionary> mergedDictionaries = Application.Current.Resources.MergedDictionaries;
// if (mergedDictionaries != null)
// {
// foreach(var dico in mergedDictionaries.Where(d => d is ICustomThemes).ToList())
// {
// mergedDictionaries.Remove(dico);
// }
// mergedDictionaries.Add(chosenTheme);
// }
// };
}
void picker_SelectedIndexChanged(object source, EventArgs args)
{
string? chosenThemeString = picker.SelectedItem as string;
ResourceDictionary chosenTheme = chosenThemeString switch
{
"Dark" => new DarkTheme(),
"Light" => new LightTheme(),
"Color Blind" => new ColorBlindTheme(),
_ => new LightTheme()
};
ICollection<ResourceDictionary> mergedDictionaries = Application.Current.Resources.MergedDictionaries;
if (mergedDictionaries != null)
{
foreach(var dico in mergedDictionaries.Where(d => d is ICustomTheme).ToList())
{
mergedDictionaries.Remove(dico);
}
mergedDictionaries.Add(chosenTheme);
}
// ResourceDictionary chosenTheme;
// switch(chosenThemeString)
// {
// case "Dark":
// chosenTheme = new DarkTheme();
// Preferences.Default.Set("Theme", "Dark");
// break;
// case "Light":
// chosenTheme = new LightTheme();
// Preferences.Default.Set("Theme", "Light");
// break;
// case "Color Blind":
// chosenTheme = new ColorBlindTheme();
// Preferences.Default.Set("Theme", "Color Blind");
// break;
// default:
// Preferences.Default.Set("Theme", "System");
// chosenTheme = Application.Current.RequestedTheme switch
// {
// AppTheme.Light => new LightTheme(),
// AppTheme.Dark => new DarkTheme(),
// _ => new LightTheme()
// };
// break;
// };
// ICollection<ResourceDictionary> mergedDictionaries = Application.Current.Resources.MergedDictionaries;
// if (mergedDictionaries != null)
// {
// foreach(var dico in mergedDictionaries.Where(d => d is ICustomThemes).ToList())
// {
// mergedDictionaries.Remove(dico);
// }
// mergedDictionaries.Add(chosenTheme);
// }
}
}

@ -0,0 +1,24 @@
using Microsoft.Extensions.Logging;
namespace ex_CustomThemes;
public static class MauiProgram
{
public static MauiApp CreateMauiApp()
{
var builder = MauiApp.CreateBuilder();
builder
.UseMauiApp<App>()
.ConfigureFonts(fonts =>
{
fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
});
#if DEBUG
builder.Logging.AddDebug();
#endif
return builder.Build();
}
}

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application android:allowBackup="true" android:icon="@mipmap/appicon" android:roundIcon="@mipmap/appicon_round" android:supportsRtl="true"></application>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
</manifest>

@ -0,0 +1,10 @@
using Android.App;
using Android.Content.PM;
using Android.OS;
namespace ex_CustomThemes;
[Activity(Theme = "@style/Maui.SplashTheme", MainLauncher = true, LaunchMode = LaunchMode.SingleTop, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize | ConfigChanges.Density)]
public class MainActivity : MauiAppCompatActivity
{
}

@ -0,0 +1,15 @@
using Android.App;
using Android.Runtime;
namespace ex_CustomThemes;
[Application]
public class MainApplication : MauiApplication
{
public MainApplication(IntPtr handle, JniHandleOwnership ownership)
: base(handle, ownership)
{
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#512BD4</color>
<color name="colorPrimaryDark">#2B0B98</color>
<color name="colorAccent">#2B0B98</color>
</resources>

@ -0,0 +1,9 @@
using Foundation;
namespace ex_CustomThemes;
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<!-- See https://aka.ms/maui-publish-app-store#add-entitlements for more information about adding entitlements.-->
<dict>
<!-- App Sandbox must be enabled to distribute a MacCatalyst app through the Mac App Store. -->
<key>com.apple.security.app-sandbox</key>
<true/>
<!-- When App Sandbox is enabled, this value is required to open outgoing network connections. -->
<key>com.apple.security.network.client</key>
<true/>
</dict>
</plist>

@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- The Mac App Store requires you specify if the app uses encryption. -->
<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/itsappusesnonexemptencryption -->
<!-- <key>ITSAppUsesNonExemptEncryption</key> -->
<!-- Please indicate <true/> or <false/> here. -->
<!-- Specify the category for your app here. -->
<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype -->
<!-- <key>LSApplicationCategoryType</key> -->
<!-- <string>public.app-category.YOUR-CATEGORY-HERE</string> -->
<key>UIDeviceFamily</key>
<array>
<integer>2</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/appicon.appiconset</string>
</dict>
</plist>

@ -0,0 +1,15 @@
using ObjCRuntime;
using UIKit;
namespace ex_CustomThemes;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

@ -0,0 +1,16 @@
using System;
using Microsoft.Maui;
using Microsoft.Maui.Hosting;
namespace ex_CustomThemes;
class Program : MauiApplication
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
static void Main(string[] args)
{
var app = new Program();
app.Run(args);
}
}

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest package="maui-application-id-placeholder" version="0.0.0" api-version="8" xmlns="http://tizen.org/ns/packages">
<profile name="common" />
<ui-application appid="maui-application-id-placeholder" exec="ex_CustomThemes.dll" multiple="false" nodisplay="false" taskmanage="true" type="dotnet" launch_mode="single">
<label>maui-application-title-placeholder</label>
<icon>maui-appicon-placeholder</icon>
<metadata key="http://tizen.org/metadata/prefer_dotnet_aot" value="true" />
</ui-application>
<shortcut-list />
<privileges>
<privilege>http://tizen.org/privilege/internet</privilege>
</privileges>
<dependencies />
<provides-appdefined-privileges />
</manifest>

@ -0,0 +1,8 @@
<maui:MauiWinUIApplication
x:Class="ex_CustomThemes.WinUI.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:maui="using:Microsoft.Maui"
xmlns:local="using:ex_CustomThemes.WinUI">
</maui:MauiWinUIApplication>

@ -0,0 +1,24 @@
using Microsoft.UI.Xaml;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace ex_CustomThemes.WinUI;
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : MauiWinUIApplication
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,46 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap rescap">
<Identity Name="maui-package-name-placeholder" Publisher="CN=User Name" Version="0.0.0.0" />
<mp:PhoneIdentity PhoneProductId="8DBC30A8-ED41-4E8A-BC05-F40DDAA05ED5" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>$placeholder$</DisplayName>
<PublisherDisplayName>User Name</PublisherDisplayName>
<Logo>$placeholder$.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate" />
</Resources>
<Applications>
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="$placeholder$"
Description="$placeholder$"
Square150x150Logo="$placeholder$.png"
Square44x44Logo="$placeholder$.png"
BackgroundColor="transparent">
<uap:DefaultTile Square71x71Logo="$placeholder$.png" Wide310x150Logo="$placeholder$.png" Square310x310Logo="$placeholder$.png" />
<uap:SplashScreen Image="$placeholder$.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="ex_CustomThemes.WinUI.app"/>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<!-- The combination of below two tags have the following effect:
1) Per-Monitor for >= Windows 10 Anniversary Update
2) System < Windows 10 Anniversary Update
-->
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
</windowsSettings>
</application>
</assembly>

@ -0,0 +1,9 @@
using Foundation;
namespace ex_CustomThemes;
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,32 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/appicon.appiconset</string>
</dict>
</plist>

@ -0,0 +1,15 @@
using ObjCRuntime;
using UIKit;
namespace ex_CustomThemes;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

@ -0,0 +1,8 @@
{
"profiles": {
"Windows Machine": {
"commandName": "MsixPackage",
"nativeDebugging": false
}
}
}

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg width="456" height="456" viewBox="0 0 456 456" version="1.1" xmlns="http://www.w3.org/2000/svg">
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories). Deployment of the asset to your application
is automatically handled by the following `MauiAsset` Build Action within your `.csproj`.
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
These files will be deployed with your package and will be accessible using Essentials:
async Task LoadMauiAsset()
{
using var stream = await FileSystem.OpenAppPackageFileAsync("AboutAssets.txt");
using var reader = new StreamReader(stream);
var contents = reader.ReadToEnd();
}

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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<path d="M 213.56111,280.08446 H 195.99044 L 149.69953,207.0544 c -1.17121,-1.84778 -2.14037,-3.76515 -2.90581,-5.75126 h -0.40578 c 0.36051,2.12528 0.54076,6.67515 0.54076,13.6496 v 65.13172 h -15.54349 v -99.36009 h 18.71925 l 44.7374,71.29798 c 1.89222,2.95695 3.1087,4.98917 3.64945,6.09751 h 0.26996 c -0.45021,-2.6325 -0.67573,-7.09015 -0.67573,-13.37293 v -64.02256 h 15.47557 z" style="fill:#ffffff;fill-rule:nonzero;stroke-width:0.838376" />
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<?xml version="1.0" encoding="UTF-8" ?>
<?xaml-comp compile="true" ?>
<ResourceDictionary
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<!-- Note: For Android please see also Platforms\Android\Resources\values\colors.xml -->
<Color x:Key="Primary">#512BD4</Color>
<Color x:Key="PrimaryDark">#ac99ea</Color>
<Color x:Key="PrimaryDarkText">#242424</Color>
<Color x:Key="Secondary">#DFD8F7</Color>
<Color x:Key="SecondaryDarkText">#9880e5</Color>
<Color x:Key="Tertiary">#2B0B98</Color>
<Color x:Key="White">White</Color>
<Color x:Key="Black">Black</Color>
<Color x:Key="Magenta">#D600AA</Color>
<Color x:Key="MidnightBlue">#190649</Color>
<Color x:Key="OffBlack">#1f1f1f</Color>
<Color x:Key="Gray100">#E1E1E1</Color>
<Color x:Key="Gray200">#C8C8C8</Color>
<Color x:Key="Gray300">#ACACAC</Color>
<Color x:Key="Gray400">#919191</Color>
<Color x:Key="Gray500">#6E6E6E</Color>
<Color x:Key="Gray600">#404040</Color>
<Color x:Key="Gray900">#212121</Color>
<Color x:Key="Gray950">#141414</Color>
<SolidColorBrush x:Key="PrimaryBrush" Color="{StaticResource Primary}"/>
<SolidColorBrush x:Key="SecondaryBrush" Color="{StaticResource Secondary}"/>
<SolidColorBrush x:Key="TertiaryBrush" Color="{StaticResource Tertiary}"/>
<SolidColorBrush x:Key="WhiteBrush" Color="{StaticResource White}"/>
<SolidColorBrush x:Key="BlackBrush" Color="{StaticResource Black}"/>
<SolidColorBrush x:Key="Gray100Brush" Color="{StaticResource Gray100}"/>
<SolidColorBrush x:Key="Gray200Brush" Color="{StaticResource Gray200}"/>
<SolidColorBrush x:Key="Gray300Brush" Color="{StaticResource Gray300}"/>
<SolidColorBrush x:Key="Gray400Brush" Color="{StaticResource Gray400}"/>
<SolidColorBrush x:Key="Gray500Brush" Color="{StaticResource Gray500}"/>
<SolidColorBrush x:Key="Gray600Brush" Color="{StaticResource Gray600}"/>
<SolidColorBrush x:Key="Gray900Brush" Color="{StaticResource Gray900}"/>
<SolidColorBrush x:Key="Gray950Brush" Color="{StaticResource Gray950}"/>
</ResourceDictionary>

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<?xml version="1.0" encoding="UTF-8" ?>
<?xaml-comp compile="true" ?>
<ResourceDictionary
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<Style TargetType="ActivityIndicator">
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
</Style>
<Style TargetType="IndicatorView">
<Setter Property="IndicatorColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}"/>
<Setter Property="SelectedIndicatorColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray100}}"/>
</Style>
<Style TargetType="Border">
<Setter Property="Stroke" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="StrokeShape" Value="Rectangle"/>
<Setter Property="StrokeThickness" Value="1"/>
</Style>
<Style TargetType="BoxView">
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="Button">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource PrimaryDarkText}}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource PrimaryDark}}" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="BorderWidth" Value="0"/>
<Setter Property="CornerRadius" Value="8"/>
<Setter Property="Padding" Value="14,10"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="PointerOver" />
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="CheckBox">
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="DatePicker">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Editor">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Entry">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Frame">
<Setter Property="HasShadow" Value="False" />
<Setter Property="BorderColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray950}}" />
<Setter Property="CornerRadius" Value="8" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Black}}" />
</Style>
<Style TargetType="ImageButton">
<Setter Property="Opacity" Value="1" />
<Setter Property="BorderColor" Value="Transparent"/>
<Setter Property="BorderWidth" Value="0"/>
<Setter Property="CornerRadius" Value="0"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="Opacity" Value="0.5" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="PointerOver" />
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Label">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="FontSize" Value="14" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Span">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
</Style>
<Style TargetType="Label" x:Key="Headline">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource MidnightBlue}, Dark={StaticResource White}}" />
<Setter Property="FontSize" Value="32" />
<Setter Property="HorizontalOptions" Value="Center" />
<Setter Property="HorizontalTextAlignment" Value="Center" />
</Style>
<Style TargetType="Label" x:Key="SubHeadline">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource MidnightBlue}, Dark={StaticResource White}}" />
<Setter Property="FontSize" Value="24" />
<Setter Property="HorizontalOptions" Value="Center" />
<Setter Property="HorizontalTextAlignment" Value="Center" />
</Style>
<Style TargetType="ListView">
<Setter Property="SeparatorColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="RefreshControlColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="Picker">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="TitleColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="TitleColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="ProgressBar">
<Setter Property="ProgressColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="ProgressColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="RadioButton">
<Setter Property="BackgroundColor" Value="Transparent"/>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="RefreshView">
<Setter Property="RefreshColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="SearchBar">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="PlaceholderColor" Value="{StaticResource Gray500}" />
<Setter Property="CancelButtonColor" Value="{StaticResource Gray500}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="FontSize" Value="14" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
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<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="SearchHandler">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="PlaceholderColor" Value="{StaticResource Gray500}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="FontSize" Value="14" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
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<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Shadow">
<Setter Property="Radius" Value="15" />
<Setter Property="Opacity" Value="0.5" />
<Setter Property="Brush" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource White}}" />
<Setter Property="Offset" Value="10,10" />
</Style>
<Style TargetType="Slider">
<Setter Property="MinimumTrackColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="MaximumTrackColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray600}}" />
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
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<VisualStateGroup x:Name="CommonStates">
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</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="SwipeItem">
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Black}}" />
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<Style TargetType="Switch">
<Setter Property="OnColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="ThumbColor" Value="{StaticResource White}" />
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<VisualStateGroup x:Name="CommonStates">
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<Setter Property="OnColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
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</VisualState>
<VisualState x:Name="On">
<VisualState.Setters>
<Setter Property="OnColor" Value="{AppThemeBinding Light={StaticResource Secondary}, Dark={StaticResource Gray200}}" />
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
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</VisualState>
<VisualState x:Name="Off">
<VisualState.Setters>
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</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="TimePicker">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
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<Setter Property="FontSize" Value="14"/>
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</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Page" ApplyToDerivedTypes="True">
<Setter Property="Padding" Value="0"/>
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource OffBlack}}" />
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<Style TargetType="Shell" ApplyToDerivedTypes="True">
<Setter Property="Shell.BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource OffBlack}}" />
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<Setter Property="Shell.TabBarForegroundColor" Value="{AppThemeBinding Light={StaticResource Magenta}, Dark={StaticResource White}}" />
<Setter Property="Shell.TabBarTitleColor" Value="{AppThemeBinding Light={StaticResource Magenta}, Dark={StaticResource White}}" />
<Setter Property="Shell.TabBarUnselectedColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="NavigationPage">
<Setter Property="BarBackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource OffBlack}}" />
<Setter Property="BarTextColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource White}}" />
<Setter Property="IconColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource White}}" />
</Style>
<Style TargetType="TabbedPage">
<Setter Property="BarBackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Gray950}}" />
<Setter Property="BarTextColor" Value="{AppThemeBinding Light={StaticResource Magenta}, Dark={StaticResource White}}" />
<Setter Property="UnselectedTabColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray950}}" />
<Setter Property="SelectedTabColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
</Style>
</ResourceDictionary>

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="ex_CustomThemes.ColorBlindTheme">
<Color x:Key="PrimaryBackgroundColor">#92CCDC</Color>
<Color x:Key="SecondaryBackgroundColor">#E1C2CE</Color>
<Color x:Key="PrimaryForegroundColor">#163D42</Color>
<Color x:Key="SecondaryForegroundColor">#446E77</Color>
</ResourceDictionary>

@ -0,0 +1,9 @@
namespace ex_CustomThemes;
public partial class ColorBlindTheme : ResourceDictionary, ICustomTheme
{
public ColorBlindTheme()
{
InitializeComponent();
}
}

@ -0,0 +1,12 @@
<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="ex_CustomThemes.DarkTheme">
<Color x:Key="PrimaryBackgroundColor">#2F2883</Color>
<Color x:Key="SecondaryBackgroundColor">#36743B</Color>
<Color x:Key="PrimaryForegroundColor">#96CBEA</Color>
<Color x:Key="SecondaryForegroundColor">#DBCB82</Color>
</ResourceDictionary>

@ -0,0 +1,9 @@
namespace ex_CustomThemes;
public partial class DarkTheme : ResourceDictionary, ICustomTheme
{
public DarkTheme()
{
InitializeComponent();
}
}

@ -0,0 +1,6 @@
namespace ex_CustomThemes;
public interface ICustomTheme
{
}

@ -0,0 +1,10 @@
<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="ex_CustomThemes.LightTheme">
<Color x:Key="PrimaryBackgroundColor">#96CBEA</Color>
<Color x:Key="SecondaryBackgroundColor">#DBCB82</Color>
<Color x:Key="PrimaryForegroundColor">#2F2883</Color>
<Color x:Key="SecondaryForegroundColor">#36743B</Color>
</ResourceDictionary>

@ -0,0 +1,9 @@
namespace ex_CustomThemes;
public partial class LightTheme : ResourceDictionary, ICustomTheme
{
public LightTheme()
{
InitializeComponent();
}
}

@ -0,0 +1,65 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net8.0-android;net8.0-ios;net8.0-maccatalyst</TargetFrameworks>
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net8.0-windows10.0.19041.0</TargetFrameworks>
<!-- Uncomment to also build the tizen app. You will need to install tizen by following this: https://github.com/Samsung/Tizen.NET -->
<!-- <TargetFrameworks>$(TargetFrameworks);net8.0-tizen</TargetFrameworks> -->
<!-- Note for MacCatalyst:
The default runtime is maccatalyst-x64, except in Release config, in which case the default is maccatalyst-x64;maccatalyst-arm64.
When specifying both architectures, use the plural <RuntimeIdentifiers> instead of the singular <RuntimeIdentifier>.
The Mac App Store will NOT accept apps with ONLY maccatalyst-arm64 indicated;
either BOTH runtimes must be indicated or ONLY macatalyst-x64. -->
<!-- For example: <RuntimeIdentifiers>maccatalyst-x64;maccatalyst-arm64</RuntimeIdentifiers> -->
<OutputType>Exe</OutputType>
<RootNamespace>ex_CustomThemes</RootNamespace>
<UseMaui>true</UseMaui>
<SingleProject>true</SingleProject>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<!-- Display name -->
<ApplicationTitle>ex_CustomThemes</ApplicationTitle>
<!-- App Identifier -->
<ApplicationId>fr.uca.iut.ex_customthemes</ApplicationId>
<!-- Versions -->
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<ApplicationVersion>1</ApplicationVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">11.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">13.1</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">21.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</TargetPlatformMinVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'tizen'">6.5</SupportedOSPlatformVersion>
</PropertyGroup>
<ItemGroup>
<!-- App Icon -->
<MauiIcon Include="Resources\AppIcon\appicon.svg" ForegroundFile="Resources\AppIcon\appiconfg.svg" Color="#512BD4" />
<!-- Splash Screen -->
<MauiSplashScreen Include="Resources\Splash\splash.svg" Color="#512BD4" BaseSize="128,128" />
<!-- Images -->
<MauiImage Include="Resources\Images\*" />
<MauiImage Update="Resources\Images\dotnet_bot.png" Resize="True" BaseSize="300,185" />
<!-- Custom Fonts -->
<MauiFont Include="Resources\Fonts\*" />
<!-- Raw Assets (also remove the "Resources\Raw" prefix) -->
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Maui.Controls" Version="$(MauiVersion)" />
<PackageReference Include="Microsoft.Maui.Controls.Compatibility" Version="$(MauiVersion)" />
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="8.0.0" />
</ItemGroup>
</Project>

@ -0,0 +1,14 @@
<?xml version = "1.0" encoding = "UTF-8" ?>
<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:ex_Localization"
x:Class="ex_Localization.App">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Resources/Styles/Colors.xaml" />
<ResourceDictionary Source="Resources/Styles/Styles.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
</Application>

@ -0,0 +1,11 @@
namespace ex_Localization;
public partial class App : Application
{
public App()
{
InitializeComponent();
MainPage = new AppShell();
}
}

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<Shell
x:Class="ex_Localization.AppShell"
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:ex_Localization"
Shell.FlyoutBehavior="Disabled"
Title="ex_Localization">
<ShellContent
Title="Home"
ContentTemplate="{DataTemplate local:MainPage}"
Route="MainPage" />
</Shell>

@ -0,0 +1,9 @@
namespace ex_Localization;
public partial class AppShell : Shell
{
public AppShell()
{
InitializeComponent();
}
}

@ -0,0 +1,35 @@
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="ex_Localization.MainPage"
xmlns:strings="clr-namespace:ex_Localization.Resources.Localization">
<ScrollView>
<VerticalStackLayout
Padding="30,0"
Spacing="25">
<Picker x:Name="picker"
Title="{x:Static strings:AppResources.PickerText}"
SelectedIndexChanged="picker_SelectedIndexChanged">
<Picker.ItemsSource>
<x:Array Type="{x:Type x:String}">
<x:String>en</x:String>
<x:String>fr-FR</x:String>
<x:String>ca-ES</x:String>
<x:String>es-ES</x:String>
<x:String>it</x:String>
</x:Array>
</Picker.ItemsSource>
</Picker>
<Entry Placeholder="{x:Static strings:AppResources.EntryPlaceholder}" />
<Button Text="{x:Static strings:AppResources.ButtonText}" />
<HorizontalStackLayout>
<Label Text="{x:Static strings:AppResources.LabelText}" />
<Label x:Name="resultLabel"/>
</HorizontalStackLayout>
</VerticalStackLayout>
</ScrollView>
</ContentPage>

@ -0,0 +1,30 @@
using System.Globalization;
using ex_Localization.Resources.Localization;
namespace ex_Localization;
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent();
}
void picker_SelectedIndexChanged(object source, EventArgs args)
{
string? chosenCultureString = picker.SelectedItem as string;
CultureInfo chosenCulture = chosenCultureString switch
{
"fr-FR" => new CultureInfo("fr-FR"),
"en" => new CultureInfo("en"),
"ca-ES" => new CultureInfo("ca-ES"),
"es-ES" => new CultureInfo("es-ES"),
"it" => new CultureInfo("it"),
_ => new CultureInfo("en")
};
AppResources.Culture = chosenCulture;
}
}

@ -0,0 +1,24 @@
using Microsoft.Extensions.Logging;
namespace ex_Localization;
public static class MauiProgram
{
public static MauiApp CreateMauiApp()
{
var builder = MauiApp.CreateBuilder();
builder
.UseMauiApp<App>()
.ConfigureFonts(fonts =>
{
fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
});
#if DEBUG
builder.Logging.AddDebug();
#endif
return builder.Build();
}
}

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application android:allowBackup="true" android:icon="@mipmap/appicon" android:roundIcon="@mipmap/appicon_round" android:supportsRtl="true"></application>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
</manifest>

@ -0,0 +1,10 @@
using Android.App;
using Android.Content.PM;
using Android.OS;
namespace ex_Localization;
[Activity(Theme = "@style/Maui.SplashTheme", MainLauncher = true, LaunchMode = LaunchMode.SingleTop, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize | ConfigChanges.Density)]
public class MainActivity : MauiAppCompatActivity
{
}

@ -0,0 +1,15 @@
using Android.App;
using Android.Runtime;
namespace ex_Localization;
[Application]
public class MainApplication : MauiApplication
{
public MainApplication(IntPtr handle, JniHandleOwnership ownership)
: base(handle, ownership)
{
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#512BD4</color>
<color name="colorPrimaryDark">#2B0B98</color>
<color name="colorAccent">#2B0B98</color>
</resources>

@ -0,0 +1,9 @@
using Foundation;
namespace ex_Localization;
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<!-- See https://aka.ms/maui-publish-app-store#add-entitlements for more information about adding entitlements.-->
<dict>
<!-- App Sandbox must be enabled to distribute a MacCatalyst app through the Mac App Store. -->
<key>com.apple.security.app-sandbox</key>
<true/>
<!-- When App Sandbox is enabled, this value is required to open outgoing network connections. -->
<key>com.apple.security.network.client</key>
<true/>
</dict>
</plist>

@ -0,0 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- The Mac App Store requires you specify if the app uses encryption. -->
<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/itsappusesnonexemptencryption -->
<!-- <key>ITSAppUsesNonExemptEncryption</key> -->
<!-- Please indicate <true/> or <false/> here. -->
<!-- Specify the category for your app here. -->
<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype -->
<!-- <key>LSApplicationCategoryType</key> -->
<!-- <string>public.app-category.YOUR-CATEGORY-HERE</string> -->
<key>UIDeviceFamily</key>
<array>
<integer>2</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/appicon.appiconset</string>
<key>CFBundleLocalizations</key>
<array>
<string>fr-FR</string>
<string>ca-ES</string>
<string>es-ES</string>
<string>it</string>
</array>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
</dict>
</plist>

@ -0,0 +1,15 @@
using ObjCRuntime;
using UIKit;
namespace ex_Localization;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

@ -0,0 +1,16 @@
using System;
using Microsoft.Maui;
using Microsoft.Maui.Hosting;
namespace ex_Localization;
class Program : MauiApplication
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
static void Main(string[] args)
{
var app = new Program();
app.Run(args);
}
}

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest package="maui-application-id-placeholder" version="0.0.0" api-version="8" xmlns="http://tizen.org/ns/packages">
<profile name="common" />
<ui-application appid="maui-application-id-placeholder" exec="ex_Localization.dll" multiple="false" nodisplay="false" taskmanage="true" type="dotnet" launch_mode="single">
<label>maui-application-title-placeholder</label>
<icon>maui-appicon-placeholder</icon>
<metadata key="http://tizen.org/metadata/prefer_dotnet_aot" value="true" />
</ui-application>
<shortcut-list />
<privileges>
<privilege>http://tizen.org/privilege/internet</privilege>
</privileges>
<dependencies />
<provides-appdefined-privileges />
</manifest>

@ -0,0 +1,8 @@
<maui:MauiWinUIApplication
x:Class="ex_Localization.WinUI.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:maui="using:Microsoft.Maui"
xmlns:local="using:ex_Localization.WinUI">
</maui:MauiWinUIApplication>

@ -0,0 +1,24 @@
using Microsoft.UI.Xaml;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace ex_Localization.WinUI;
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : MauiWinUIApplication
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,50 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap rescap">
<Identity Name="maui-package-name-placeholder" Publisher="CN=User Name" Version="0.0.0.0" />
<mp:PhoneIdentity PhoneProductId="B4855665-3955-4E96-8D12-1EDFE352DC97" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>$placeholder$</DisplayName>
<PublisherDisplayName>User Name</PublisherDisplayName>
<Logo>$placeholder$.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
</Dependencies>
<Resources>
<Resource Language="en"/>
<Resource Language="es-ES"/>
<Resource Language="fr-FR"/>
<Resource Language="ca-ES"/>
<Resource Language="it"/>
</Resources>
<Applications>
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="$placeholder$"
Description="$placeholder$"
Square150x150Logo="$placeholder$.png"
Square44x44Logo="$placeholder$.png"
BackgroundColor="transparent">
<uap:DefaultTile Square71x71Logo="$placeholder$.png" Wide310x150Logo="$placeholder$.png" Square310x310Logo="$placeholder$.png" />
<uap:SplashScreen Image="$placeholder$.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="ex_Localization.WinUI.app"/>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<!-- The combination of below two tags have the following effect:
1) Per-Monitor for >= Windows 10 Anniversary Update
2) System < Windows 10 Anniversary Update
-->
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
</windowsSettings>
</application>
</assembly>

@ -0,0 +1,9 @@
using Foundation;
namespace ex_Localization;
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,42 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/appicon.appiconset</string>
<key>CFBundleLocalizations</key>
<array>
<string>fr-FR</string>
<string>ca-ES</string>
<string>es-ES</string>
<string>it</string>
</array>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
</dict>
</plist>

@ -0,0 +1,15 @@
using ObjCRuntime;
using UIKit;
namespace ex_Localization;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

@ -0,0 +1,8 @@
{
"profiles": {
"Windows Machine": {
"commandName": "MsixPackage",
"nativeDebugging": false
}
}
}

@ -0,0 +1,4 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg width="456" height="456" viewBox="0 0 456 456" version="1.1" xmlns="http://www.w3.org/2000/svg">
<rect x="0" y="0" width="456" height="456" fill="#512BD4" />
</svg>

After

Width:  |  Height:  |  Size: 231 B

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="456" height="456" viewBox="0 0 456 456" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2;">
<path d="m 105.50037,281.60863 c -2.70293,0 -5.00091,-0.90042 -6.893127,-2.70209 -1.892214,-1.84778 -2.837901,-4.04181 -2.837901,-6.58209 0,-2.58722 0.945687,-4.80389 2.837901,-6.65167 1.892217,-1.84778 4.190197,-2.77167 6.893127,-2.77167 2.74819,0 5.06798,0.92389 6.96019,2.77167 1.93749,1.84778 2.90581,4.06445 2.90581,6.65167 0,2.54028 -0.96832,4.73431 -2.90581,6.58209 -1.89221,1.80167 -4.212,2.70209 -6.96019,2.70209 z" style="fill:#ffffff;fill-rule:nonzero;stroke-width:0.838376" />
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@ -0,0 +1,70 @@
namespace ex_Localization.Resources.Localization {
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class AppResources
{
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal AppResources() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ex_Localization.Resources.Localization.AppResources", typeof(AppResources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
internal static string ButtonText {
get {
return ResourceManager.GetString("ButtonText", resourceCulture);
}
}
internal static string EntryPlaceholder {
get {
return ResourceManager.GetString("EntryPlaceholder", resourceCulture);
}
}
internal static string LabelText {
get {
return ResourceManager.GetString("LabelText", resourceCulture);
}
}
internal static string PickerText {
get {
return ResourceManager.GetString("PickerText", resourceCulture);
}
}
}
}

@ -0,0 +1,136 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ButtonText" xml:space="preserve">
<value>Fes clic a mi!</value>
<comment/>
</data>
<data name="EntryPlaceholder" xml:space="preserve">
<value>Introdueix el teu text aquí</value>
<comment/>
</data>
<data name="LabelText" xml:space="preserve">
<value>Has introduït:</value>
<comment/>
</data>
<data name="PickerText" xml:space="preserve">
<value>Tria la teva cultura:</value>
<comment/>
</data>
</root>

@ -0,0 +1,136 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ButtonText" xml:space="preserve">
<value>Hazme clic!</value>
<comment/>
</data>
<data name="EntryPlaceholder" xml:space="preserve">
<value>Introduzca aquí su texto</value>
<comment/>
</data>
<data name="LabelText" xml:space="preserve">
<value>Ha entrado en:</value>
<comment/>
</data>
<data name="PickerText" xml:space="preserve">
<value>Elija su cultura:</value>
<comment/>
</data>
</root>

@ -0,0 +1,136 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ButtonText" xml:space="preserve">
<value>Clique moi !</value>
<comment/>
</data>
<data name="EntryPlaceholder" xml:space="preserve">
<value>Entre ton texte ici</value>
<comment/>
</data>
<data name="LabelText" xml:space="preserve">
<value>Tu as entré :</value>
<comment/>
</data>
<data name="PickerText" xml:space="preserve">
<value>Choisis ta culture :</value>
<comment/>
</data>
</root>

@ -0,0 +1,136 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ButtonText" xml:space="preserve">
<value>Cliccami!</value>
<comment/>
</data>
<data name="EntryPlaceholder" xml:space="preserve">
<value>Inserire il testo qui:</value>
<comment/>
</data>
<data name="LabelText" xml:space="preserve">
<value>Hai scritto:</value>
<comment/>
</data>
<data name="PickerText" xml:space="preserve">
<value>Scegliere la cultura:</value>
<comment/>
</data>
</root>

@ -0,0 +1,136 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string"/>
<xsd:attribute name="type" type="xsd:string"/>
<xsd:attribute name="mimetype" type="xsd:string"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string"/>
<xsd:attribute name="name" type="xsd:string"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
<xsd:attribute ref="xml:space"/>
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required"/>
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="ButtonText" xml:space="preserve">
<value>Click Me!</value>
<comment/>
</data>
<data name="EntryPlaceholder" xml:space="preserve">
<value>Enter your text here</value>
<comment/>
</data>
<data name="LabelText" xml:space="preserve">
<value>You have entered:</value>
<comment/>
</data>
<data name="PickerText" xml:space="preserve">
<value>Select a culture:</value>
<comment/>
</data>
</root>

@ -0,0 +1,15 @@
Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories). Deployment of the asset to your application
is automatically handled by the following `MauiAsset` Build Action within your `.csproj`.
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
These files will be deployed with your package and will be accessible using Essentials:
async Task LoadMauiAsset()
{
using var stream = await FileSystem.OpenAppPackageFileAsync("AboutAssets.txt");
using var reader = new StreamReader(stream);
var contents = reader.ReadToEnd();
}

@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
<svg width="456" height="456" viewBox="0 0 456 456" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" xml:space="preserve" xmlns:serif="http://www.serif.com/" style="fill-rule:evenodd;clip-rule:evenodd;stroke-linejoin:round;stroke-miterlimit:2;">
<path d="m 105.50037,281.60863 c -2.70293,0 -5.00091,-0.90042 -6.893127,-2.70209 -1.892214,-1.84778 -2.837901,-4.04181 -2.837901,-6.58209 0,-2.58722 0.945687,-4.80389 2.837901,-6.65167 1.892217,-1.84778 4.190197,-2.77167 6.893127,-2.77167 2.74819,0 5.06798,0.92389 6.96019,2.77167 1.93749,1.84778 2.90581,4.06445 2.90581,6.65167 0,2.54028 -0.96832,4.73431 -2.90581,6.58209 -1.89221,1.80167 -4.212,2.70209 -6.96019,2.70209 z" style="fill:#ffffff;fill-rule:nonzero;stroke-width:0.838376" />
<path d="M 213.56111,280.08446 H 195.99044 L 149.69953,207.0544 c -1.17121,-1.84778 -2.14037,-3.76515 -2.90581,-5.75126 h -0.40578 c 0.36051,2.12528 0.54076,6.67515 0.54076,13.6496 v 65.13172 h -15.54349 v -99.36009 h 18.71925 l 44.7374,71.29798 c 1.89222,2.95695 3.1087,4.98917 3.64945,6.09751 h 0.26996 c -0.45021,-2.6325 -0.67573,-7.09015 -0.67573,-13.37293 v -64.02256 h 15.47557 z" style="fill:#ffffff;fill-rule:nonzero;stroke-width:0.838376" />
<path d="m 289.25134,280.08446 h -54.40052 v -99.36009 h 52.23835 v 13.99669 h -36.15411 v 28.13085 h 33.31621 v 13.9271 h -33.31621 v 29.37835 h 38.31628 z" style="fill:#ffffff;fill-rule:nonzero;stroke-width:0.838376" />
<path d="M 366.56466,194.72106 H 338.7222 v 85.3634 h -16.08423 v -85.3634 h -27.77455 v -13.99669 h 71.70124 z" style="fill:#ffffff;fill-rule:nonzero;stroke-width:0.838376" />
</svg>

After

Width:  |  Height:  |  Size: 1.8 KiB

@ -0,0 +1,45 @@
<?xml version="1.0" encoding="UTF-8" ?>
<?xaml-comp compile="true" ?>
<ResourceDictionary
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<!-- Note: For Android please see also Platforms\Android\Resources\values\colors.xml -->
<Color x:Key="Primary">#512BD4</Color>
<Color x:Key="PrimaryDark">#ac99ea</Color>
<Color x:Key="PrimaryDarkText">#242424</Color>
<Color x:Key="Secondary">#DFD8F7</Color>
<Color x:Key="SecondaryDarkText">#9880e5</Color>
<Color x:Key="Tertiary">#2B0B98</Color>
<Color x:Key="White">White</Color>
<Color x:Key="Black">Black</Color>
<Color x:Key="Magenta">#D600AA</Color>
<Color x:Key="MidnightBlue">#190649</Color>
<Color x:Key="OffBlack">#1f1f1f</Color>
<Color x:Key="Gray100">#E1E1E1</Color>
<Color x:Key="Gray200">#C8C8C8</Color>
<Color x:Key="Gray300">#ACACAC</Color>
<Color x:Key="Gray400">#919191</Color>
<Color x:Key="Gray500">#6E6E6E</Color>
<Color x:Key="Gray600">#404040</Color>
<Color x:Key="Gray900">#212121</Color>
<Color x:Key="Gray950">#141414</Color>
<SolidColorBrush x:Key="PrimaryBrush" Color="{StaticResource Primary}"/>
<SolidColorBrush x:Key="SecondaryBrush" Color="{StaticResource Secondary}"/>
<SolidColorBrush x:Key="TertiaryBrush" Color="{StaticResource Tertiary}"/>
<SolidColorBrush x:Key="WhiteBrush" Color="{StaticResource White}"/>
<SolidColorBrush x:Key="BlackBrush" Color="{StaticResource Black}"/>
<SolidColorBrush x:Key="Gray100Brush" Color="{StaticResource Gray100}"/>
<SolidColorBrush x:Key="Gray200Brush" Color="{StaticResource Gray200}"/>
<SolidColorBrush x:Key="Gray300Brush" Color="{StaticResource Gray300}"/>
<SolidColorBrush x:Key="Gray400Brush" Color="{StaticResource Gray400}"/>
<SolidColorBrush x:Key="Gray500Brush" Color="{StaticResource Gray500}"/>
<SolidColorBrush x:Key="Gray600Brush" Color="{StaticResource Gray600}"/>
<SolidColorBrush x:Key="Gray900Brush" Color="{StaticResource Gray900}"/>
<SolidColorBrush x:Key="Gray950Brush" Color="{StaticResource Gray950}"/>
</ResourceDictionary>

@ -0,0 +1,427 @@
<?xml version="1.0" encoding="UTF-8" ?>
<?xaml-comp compile="true" ?>
<ResourceDictionary
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<Style TargetType="ActivityIndicator">
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
</Style>
<Style TargetType="IndicatorView">
<Setter Property="IndicatorColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}"/>
<Setter Property="SelectedIndicatorColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray100}}"/>
</Style>
<Style TargetType="Border">
<Setter Property="Stroke" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="StrokeShape" Value="Rectangle"/>
<Setter Property="StrokeThickness" Value="1"/>
</Style>
<Style TargetType="BoxView">
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="Button">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource PrimaryDarkText}}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource PrimaryDark}}" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="BorderWidth" Value="0"/>
<Setter Property="CornerRadius" Value="8"/>
<Setter Property="Padding" Value="14,10"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="PointerOver" />
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="CheckBox">
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="DatePicker">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Editor">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Entry">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Frame">
<Setter Property="HasShadow" Value="False" />
<Setter Property="BorderColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray950}}" />
<Setter Property="CornerRadius" Value="8" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Black}}" />
</Style>
<Style TargetType="ImageButton">
<Setter Property="Opacity" Value="1" />
<Setter Property="BorderColor" Value="Transparent"/>
<Setter Property="BorderWidth" Value="0"/>
<Setter Property="CornerRadius" Value="0"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="Opacity" Value="0.5" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="PointerOver" />
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Label">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="FontSize" Value="14" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Span">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
</Style>
<Style TargetType="Label" x:Key="Headline">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource MidnightBlue}, Dark={StaticResource White}}" />
<Setter Property="FontSize" Value="32" />
<Setter Property="HorizontalOptions" Value="Center" />
<Setter Property="HorizontalTextAlignment" Value="Center" />
</Style>
<Style TargetType="Label" x:Key="SubHeadline">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource MidnightBlue}, Dark={StaticResource White}}" />
<Setter Property="FontSize" Value="24" />
<Setter Property="HorizontalOptions" Value="Center" />
<Setter Property="HorizontalTextAlignment" Value="Center" />
</Style>
<Style TargetType="ListView">
<Setter Property="SeparatorColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="RefreshControlColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="Picker">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="TitleColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="TitleColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="ProgressBar">
<Setter Property="ProgressColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="ProgressColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="RadioButton">
<Setter Property="BackgroundColor" Value="Transparent"/>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="RefreshView">
<Setter Property="RefreshColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="SearchBar">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="PlaceholderColor" Value="{StaticResource Gray500}" />
<Setter Property="CancelButtonColor" Value="{StaticResource Gray500}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="FontSize" Value="14" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="SearchHandler">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="PlaceholderColor" Value="{StaticResource Gray500}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="FontSize" Value="14" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Shadow">
<Setter Property="Radius" Value="15" />
<Setter Property="Opacity" Value="0.5" />
<Setter Property="Brush" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource White}}" />
<Setter Property="Offset" Value="10,10" />
</Style>
<Style TargetType="Slider">
<Setter Property="MinimumTrackColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="MaximumTrackColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray600}}" />
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="MinimumTrackColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}"/>
<Setter Property="MaximumTrackColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}"/>
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}"/>
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="SwipeItem">
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Black}}" />
</Style>
<Style TargetType="Switch">
<Setter Property="OnColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="ThumbColor" Value="{StaticResource White}" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="OnColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="On">
<VisualState.Setters>
<Setter Property="OnColor" Value="{AppThemeBinding Light={StaticResource Secondary}, Dark={StaticResource Gray200}}" />
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="Off">
<VisualState.Setters>
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Gray400}, Dark={StaticResource Gray500}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="TimePicker">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent"/>
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Page" ApplyToDerivedTypes="True">
<Setter Property="Padding" Value="0"/>
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource OffBlack}}" />
</Style>
<Style TargetType="Shell" ApplyToDerivedTypes="True">
<Setter Property="Shell.BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource OffBlack}}" />
<Setter Property="Shell.ForegroundColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource SecondaryDarkText}}" />
<Setter Property="Shell.TitleColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource SecondaryDarkText}}" />
<Setter Property="Shell.DisabledColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray950}}" />
<Setter Property="Shell.UnselectedColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray200}}" />
<Setter Property="Shell.NavBarHasShadow" Value="False" />
<Setter Property="Shell.TabBarBackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Black}}" />
<Setter Property="Shell.TabBarForegroundColor" Value="{AppThemeBinding Light={StaticResource Magenta}, Dark={StaticResource White}}" />
<Setter Property="Shell.TabBarTitleColor" Value="{AppThemeBinding Light={StaticResource Magenta}, Dark={StaticResource White}}" />
<Setter Property="Shell.TabBarUnselectedColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="NavigationPage">
<Setter Property="BarBackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource OffBlack}}" />
<Setter Property="BarTextColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource White}}" />
<Setter Property="IconColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource White}}" />
</Style>
<Style TargetType="TabbedPage">
<Setter Property="BarBackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Gray950}}" />
<Setter Property="BarTextColor" Value="{AppThemeBinding Light={StaticResource Magenta}, Dark={StaticResource White}}" />
<Setter Property="UnselectedTabColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray950}}" />
<Setter Property="SelectedTabColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
</Style>
</ResourceDictionary>

@ -0,0 +1,82 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net8.0-android;net8.0-ios;net8.0-maccatalyst</TargetFrameworks>
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net8.0-windows10.0.19041.0</TargetFrameworks>
<!-- Uncomment to also build the tizen app. You will need to install tizen by following this: https://github.com/Samsung/Tizen.NET -->
<!-- <TargetFrameworks>$(TargetFrameworks);net8.0-tizen</TargetFrameworks> -->
<!-- Note for MacCatalyst:
The default runtime is maccatalyst-x64, except in Release config, in which case the default is maccatalyst-x64;maccatalyst-arm64.
When specifying both architectures, use the plural <RuntimeIdentifiers> instead of the singular <RuntimeIdentifier>.
The Mac App Store will NOT accept apps with ONLY maccatalyst-arm64 indicated;
either BOTH runtimes must be indicated or ONLY macatalyst-x64. -->
<!-- For example: <RuntimeIdentifiers>maccatalyst-x64;maccatalyst-arm64</RuntimeIdentifiers> -->
<OutputType>Exe</OutputType>
<RootNamespace>ex_Localization</RootNamespace>
<UseMaui>true</UseMaui>
<SingleProject>true</SingleProject>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<!-- Display name -->
<ApplicationTitle>ex_Localization</ApplicationTitle>
<!-- App Identifier -->
<ApplicationId>fr.uca.iut.ex_localization</ApplicationId>
<!-- Versions -->
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<ApplicationVersion>1</ApplicationVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">11.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">13.1</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">21.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</TargetPlatformMinVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'tizen'">6.5</SupportedOSPlatformVersion>
<NeutralLanguage>en</NeutralLanguage>
</PropertyGroup>
<ItemGroup>
<!-- App Icon -->
<MauiIcon Include="Resources\AppIcon\appicon.svg" ForegroundFile="Resources\AppIcon\appiconfg.svg" Color="#512BD4" />
<!-- Splash Screen -->
<MauiSplashScreen Include="Resources\Splash\splash.svg" Color="#512BD4" BaseSize="128,128" />
<!-- Images -->
<MauiImage Include="Resources\Images\*" />
<MauiImage Update="Resources\Images\dotnet_bot.png" Resize="True" BaseSize="300,185" />
<!-- Custom Fonts -->
<MauiFont Include="Resources\Fonts\*" />
<!-- Raw Assets (also remove the "Resources\Raw" prefix) -->
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Maui.Controls" Version="$(MauiVersion)" />
<PackageReference Include="Microsoft.Maui.Controls.Compatibility" Version="$(MauiVersion)" />
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="8.0.0" />
</ItemGroup>
<!-- <ItemGroup>
<EmbeddedResource Update="Resources/Localization/AppResources.Designer.resx">
<Generator>MSBuild:Compile</Generator>
<LastGenOutput>AppResources.Designer.cs</LastGenOutput>
<StronglyTypedFileName>
$(IntermediateOutputPath)\AppResources.Designer.cs
</StronglyTypedFileName>
<StronglyTypedLanguage>CSharp</StronglyTypedLanguage>
<StronglyTypedNamespace>ex_Localization.Resources.Localization</StronglyTypedNamespace>
<StronglyTypedClassName>AppResources</StronglyTypedClassName>
</EmbeddedResource>
</ItemGroup> -->
</Project>

@ -0,0 +1,15 @@
<?xml version = "1.0" encoding = "UTF-8" ?>
<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:ex_Localization2"
x:Class="ex_Localization2.App">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Resources/Styles/Colors.xaml" />
<ResourceDictionary Source="Resources/Styles/Styles.xaml" />
<ResourceDictionary Source="Resources/Localization/LocalizationDictionary.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
</Application>

@ -0,0 +1,11 @@
namespace ex_Localization2;
public partial class App : Application
{
public App()
{
InitializeComponent();
MainPage = new AppShell();
}
}

@ -0,0 +1,15 @@
<?xml version="1.0" encoding="UTF-8" ?>
<Shell
x:Class="ex_Localization2.AppShell"
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:ex_Localization2"
Shell.FlyoutBehavior="Disabled"
Title="ex_Localization2">
<ShellContent
Title="Home"
ContentTemplate="{DataTemplate local:MainPage}"
Route="MainPage" />
</Shell>

@ -0,0 +1,9 @@
namespace ex_Localization2;
public partial class AppShell : Shell
{
public AppShell()
{
InitializeComponent();
}
}

@ -0,0 +1,33 @@
<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="ex_Localization2.MainPage">
<ScrollView>
<VerticalStackLayout
Padding="30"
Spacing="25">
<Picker Title="{Binding PickerText, Source={StaticResource appResources}}"
SelectedItem="{Binding Culture, Source={StaticResource appResources},Converter={StaticResource cultureInfo2StringConverter}}">
<Picker.ItemsSource>
<x:Array Type="{x:Type x:String}">
<x:String>en</x:String>
<x:String>fr-FR</x:String>
<x:String>ca-ES</x:String>
<x:String>es-ES</x:String>
<x:String>it</x:String>
</x:Array>
</Picker.ItemsSource>
</Picker>
<Entry Placeholder="{Binding EntryPlaceholder, Source={StaticResource appResources}}" />
<Button Text="{Binding ButtonText, Source={StaticResource appResources}}" />
<HorizontalStackLayout>
<Label Text="{Binding LabelText, Source={StaticResource appResources}}" />
<Label x:Name="resultLabel"/>
</HorizontalStackLayout>
</VerticalStackLayout>
</ScrollView>
</ContentPage>

@ -0,0 +1,10 @@
namespace ex_Localization2;
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent();
}
}

@ -0,0 +1,24 @@
using Microsoft.Extensions.Logging;
namespace ex_Localization2;
public static class MauiProgram
{
public static MauiApp CreateMauiApp()
{
var builder = MauiApp.CreateBuilder();
builder
.UseMauiApp<App>()
.ConfigureFonts(fonts =>
{
fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
});
#if DEBUG
builder.Logging.AddDebug();
#endif
return builder.Build();
}
}

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android">
<application android:allowBackup="true" android:icon="@mipmap/appicon" android:roundIcon="@mipmap/appicon_round" android:supportsRtl="true"></application>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
</manifest>

@ -0,0 +1,10 @@
using Android.App;
using Android.Content.PM;
using Android.OS;
namespace ex_Localization2;
[Activity(Theme = "@style/Maui.SplashTheme", MainLauncher = true, LaunchMode = LaunchMode.SingleTop, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize | ConfigChanges.Density)]
public class MainActivity : MauiAppCompatActivity
{
}

@ -0,0 +1,15 @@
using Android.App;
using Android.Runtime;
namespace ex_Localization2;
[Application]
public class MainApplication : MauiApplication
{
public MainApplication(IntPtr handle, JniHandleOwnership ownership)
: base(handle, ownership)
{
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#512BD4</color>
<color name="colorPrimaryDark">#2B0B98</color>
<color name="colorAccent">#2B0B98</color>
</resources>

@ -0,0 +1,9 @@
using Foundation;
namespace ex_Localization2;
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}

@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<!-- See https://aka.ms/maui-publish-app-store#add-entitlements for more information about adding entitlements.-->
<dict>
<!-- App Sandbox must be enabled to distribute a MacCatalyst app through the Mac App Store. -->
<key>com.apple.security.app-sandbox</key>
<true/>
<!-- When App Sandbox is enabled, this value is required to open outgoing network connections. -->
<key>com.apple.security.network.client</key>
<true/>
</dict>
</plist>

@ -0,0 +1,47 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- The Mac App Store requires you specify if the app uses encryption. -->
<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/itsappusesnonexemptencryption -->
<!-- <key>ITSAppUsesNonExemptEncryption</key> -->
<!-- Please indicate <true/> or <false/> here. -->
<!-- Specify the category for your app here. -->
<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype -->
<!-- <key>LSApplicationCategoryType</key> -->
<!-- <string>public.app-category.YOUR-CATEGORY-HERE</string> -->
<key>UIDeviceFamily</key>
<array>
<integer>2</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/appicon.appiconset</string>
<key>CFBundleLocalizations</key>
<array>
<string>fr-FR</string>
<string>ca-ES</string>
<string>es-ES</string>
<string>it</string>
</array>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
</dict>
</plist>

@ -0,0 +1,15 @@
using ObjCRuntime;
using UIKit;
namespace ex_Localization2;
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}

@ -0,0 +1,16 @@
using System;
using Microsoft.Maui;
using Microsoft.Maui.Hosting;
namespace ex_Localization2;
class Program : MauiApplication
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
static void Main(string[] args)
{
var app = new Program();
app.Run(args);
}
}

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