test
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
parent
4daa939886
commit
e12da5e688
@ -1,43 +0,0 @@
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<?php
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class Client{
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private static $instance;
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private Socket $socket;
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private function __construct() {
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// Créer une socket
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$socket = socket_create(AF_INET, SOCK_STREAM,0) or die("la socket n'a pas pu être crée\n");
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}
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private function __clone() {}
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public static function getInstance() {
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if (self::$instance === null) {
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self::$instance = new self();
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}
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return self::$instance;
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}
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// ... autres méthodes de la classe ...
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public function Queuing(){
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global $port,$serverAdress,$rep,$vues;
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$userModel = new UserModel();
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// pas d'arrêt d'éxécution du script (No timeout)
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set_time_limit(0);
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// connecter la socket à l'adresse ip et au port du serveur
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$result = socket_connect($this->socket,$serverAdress,$port) or die("la socket n'a pas pu être attachée au serveur à l'adresse ");
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$request="Queuing";
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$response="";
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while(strcmp($response,"launchGame")!=0){
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$response=socket_read($this->socket,1024);
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if($response!==false)
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{
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if(strcmp($response,"refreshQueue")==0)
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{
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$userGroup = $userModel->findUsersInQueue();
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$numberOfPlayer=count($userGroup);
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header('Location : '.$rep.$vues['Queue']);
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}
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}
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sleep(1);
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}
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}
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}
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