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SAE_2.01_-_Developpement_du.../Sources/Persistance/LoaderXML.cs

93 lines
3.7 KiB

using Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Runtime.Serialization;
using System.Xml;
using System.IO;
using System.Collections.ObjectModel;
using static System.Net.Mime.MediaTypeNames;
using System.Runtime.CompilerServices;
using System.Dynamic;
using System.Xml.Linq;
namespace Persistance
{
public class LoaderXml : IUserDataManager, IMonsterDataManager
{
static string path = Path.GetFullPath(Path.Combine(Directory.GetCurrentDirectory(), "../../"));
//static string path = Directory.GetCurrentDirectory() + "/../../";
static string fichierUserXML = "users.xml";
static string fichierMonstreXML = "monsters.xml";
// Serialisation / Deserialisation de Monstres
void IMonsterDataManager.saveMonsters(List<Monstre> monstres)
{
Directory.SetCurrentDirectory(Path.Combine(Directory.GetCurrentDirectory())); // Setup le chemin d'accès
var serialiserXML = new DataContractSerializer(typeof(List<Monstre>));
XmlWriterSettings xmlSettings = new XmlWriterSettings() { Indent = true }; // Pour avoir le format xml dans le fichier ( indentation etc... )
using (TextWriter tw = File.CreateText(Path.Combine(path, fichierMonstreXML)))
{
using (XmlWriter writer = XmlWriter.Create(tw, xmlSettings))
{
serialiserXML.WriteObject(writer, monstres);
}
}
}
public List<Monstre> loadMonsters()
{
var serialiserXML = new DataContractSerializer(typeof(List<Monstre>));
List<Monstre>? monsters;
try
{
using (Stream s = File.OpenRead(Path.Combine(path, fichierMonstreXML)))
{
monsters = serialiserXML.ReadObject(s) as List<Monstre>;
}
}
catch (FileNotFoundException e) {
throw new FileNotFoundException("The XML file used to load a list of monsters is missing.", e);
}
if (monsters != null) return monsters; // ça va faire un code smells
return new List<Monstre> { };
}
// Serialisation / Deserialisation de Users
public List<User> loadUsers()
{
var serialiserXML = new DataContractSerializer(typeof(List<User>));
List<User>? users;
using (Stream s = File.OpenRead(Path.Combine(path, fichierUserXML)))
{
users = serialiserXML.ReadObject(s) as List<User>;
}
if (users == null)
{
return null; // Surement que ça va faire un code smells, mais j'ai pas trop cherché pour le moment
}
return users;
}
void IUserDataManager.saveUsers(List<User> users)// Serialise correctement juste voir comment l'appelé en fonction de IUserDataManager
{
Directory.CreateDirectory("Saves");
Directory.SetCurrentDirectory(path);
var serialiserXML = new DataContractSerializer(typeof(List<User>));
XmlWriterSettings xmlSettings = new XmlWriterSettings() { Indent = true }; // Pour avoir le format xml dans le fichier ( indentation etc... )
using (TextWriter tw = File.CreateText("users.xml"))
{
using (XmlWriter writer = XmlWriter.Create(tw, xmlSettings))
{
serialiserXML.WriteObject(writer, users);
}
}
}
}
}