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88 lines
3.3 KiB
88 lines
3.3 KiB
using Model;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Runtime.Serialization;
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using System.Xml;
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using System.IO;
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using System.Collections.ObjectModel;
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using static System.Net.Mime.MediaTypeNames;
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namespace Persistance
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{
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public class LoaderXML : IUserDataManager, IMonsterDataManager
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{
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static string path = "../../../../Persistance/saves/";
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static string fichierUserXML = "users.xml";
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static string fichierMonstreXML = "monsters.xml";
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public static void sauvegarderListUsers()
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{
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}
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List<Monstre> IMonsterDataManager.loadMonsters()
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{
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var serialiserXML = new DataContractSerializer(typeof(List<Monstre>));
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List<Monstre> monsters;
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using (Stream s = File.OpenRead(fichierMonstreXML))
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{
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monsters = serialiserXML.ReadObject(s) as List<Monstre>;
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}
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return monsters;
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}
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/// <summary>
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/// Enregistre les données dans un fichier XML
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/// CORECTION: à adapter en fonction de IUserDataManager mais sinon fonctionnelle
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/// </summary>
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void IMonsterDataManager.saveMonsters(List<Monstre> monstres)
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{
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Directory.SetCurrentDirectory(Path.Combine(Directory.GetCurrentDirectory(), path)); // Setup le chemin d'accès
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var serialiserXML = new DataContractSerializer(typeof(List<Monstre>));
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XmlWriterSettings xmlSettings = new XmlWriterSettings() { Indent = true }; // Pour avoir le format xml dans le fichier ( indentation etc... )
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using (TextWriter tw = File.CreateText(fichierMonstreXML))
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{
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using (XmlWriter writer = XmlWriter.Create(tw, xmlSettings))
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{
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serialiserXML.WriteObject(writer, monstres);
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}
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}
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}
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void IUserDataManager.saveUsers(List<User> users)// Serialise correctement juste voir comment l'appelé en fonction de IUserDataManager
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{
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Directory.SetCurrentDirectory(Path.Combine(Directory.GetCurrentDirectory(), path)); // Setup le chemin d'accès
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var serialiserXML = new DataContractSerializer(typeof(List<User>));
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XmlWriterSettings xmlSettings = new XmlWriterSettings() { Indent = true }; // Pour avoir le format xml dans le fichier ( indentation etc... )
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using (TextWriter tw = File.CreateText(fichierUserXML))
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{
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using (XmlWriter writer = XmlWriter.Create(tw, xmlSettings))
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{
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serialiserXML.WriteObject(writer, users);
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}
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}
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}
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public List<User> loadUsers()
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{
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var serialiserXML = new DataContractSerializer(typeof(List<User>));
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List<User> users;
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using (Stream s = File.OpenRead(path + fichierUserXML))
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{
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users = serialiserXML.ReadObject(s) as List<User>;
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}
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Console.WriteLine();
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foreach (User u in users)
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{
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Console.WriteLine($"{u.Pseudo} --> {u.Prenom} {u.Nom}");
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}
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return users;
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}
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}
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} |