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@ -50,14 +50,59 @@ function createGame2(){
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createAllLinkSwitch();
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/*createLink(stage.findOne("#s7"), findLogique("logique5"));
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createLink(stage.findOne("#s5"), findLogique("logique4"));
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createLink(stage.findOne("#s6"), findLogique("logique4"));
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createLink(stage.findOne("#s3"), findLogique("logique2"));
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createLink(stage.findOne("#s2"), findLogique("logique1"));
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createLink(stage.findOne("#s1"), findLogique("logique1"));
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createLink(stage.findOne("#s4"), findLogique("logique3"));*/
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initAllSwitch();
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createEnd();
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initEnd();
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}
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function generatorGame() {
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timeEnd = getRandomArbitrary(15, 50);
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initTimer();
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var logiqueCount = 0;
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colonneTot = getRandomArbitrary(2, 3);
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for (let i = 0; i < colonneTot; i++) {
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liveColonneNumber.push([]);
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}
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for (let i = 0; i < colonneTot; i++) {
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numberPerColonne[i] = getRandomArbitrary(2, 4);
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for (let j = 0; j < numberPerColonne[i]; j++) {
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logiqueCount++;
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let type = null;
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switch (getRandomArbitrary(0, 4)) {
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case 0:
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type = "et";
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break;
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case 1:
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type = "ou";
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break;
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case 2:
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type = "etnon";
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break;
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case 3:
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type = "nonou";
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break;
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}
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insertLogiqueColonne("logique" + logiqueCount, type, i);
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}
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}
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logiques.forEach(function (element) {
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createLinkAuto(element.name);
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});
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calculNombreSwitch();
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switchCreator(numberOfSwitch);
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createAllLinkSwitch();
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initAllSwitch();
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createEnd();
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initEnd();
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}
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