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107d93cb08
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<?php
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require_once(__DIR__.'/config/config.php');
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require_once(__DIR__.'/config/Autoload.php');
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Autoload::charger();
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$con = new Connection('mysql:host=localhost;dbname=php','root','');
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$cont = new FrontControleur();
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?>
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<!DOCTYPE html>
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<html>
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<head>
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<link rel="stylesheet" type="text/css" href="../css/style.css">
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<script src="https://unpkg.com/konva@6.0.0/konva.min.js"></script>
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<script src="../js/const.js"></script>
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<script src="../js/func.js"></script>
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<script src="../js/logique.js"></script>
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<script src="../js/init.js"></script>
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<script src="../js/createElement.js"></script>
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<script src="../js/easytimer.min.js"></script>
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<script src="../js/timer.js"></script>
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<script src="../js/creator.js"></script>
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<link href="https://use.fontawesome.com/releases/v5.0.4/css/all.css" rel="stylesheet">
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<link href="https://fonts.googleapis.com/css2?family=Bitter:wght@700&display=swap" rel="stylesheet">
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<meta charset="utf-8" />
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<title>Make It True</title>
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</head>
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<body>
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<!-- The Modal -->
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<div id="myModal" class="modal">
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<!-- Modal content -->
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<div class="modal-content">
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<div class="modal-header" align=center>
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<br>
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<h1>Game Over</h1>
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<br>
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</div>
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<div class="modal-body" align=center>
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<br>
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<p>Temps total : 13 m 40 s</p>
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<p>Temps moyen par niveau : 20.5s</p>
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<p>Score moyen par niveau : 4.5</p>
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<br>
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<h2>Score total : 140</h2>
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<br>
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<input type="text" placeholder="Pseudo">
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<button>Envoyer son score</button>
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<br><br><br>
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</div>
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<div class="modal-footer">
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<br>
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<button onclick="window.location.href='index.html'">Home</button>
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<br>
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<br>
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</div>
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</div>
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</div>
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<div id="header-container">
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<h1 align=center>Niveau <a id="niveau">0</a></h1>
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<div align=center>
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<a>Temps :</a>
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<a id="timer">0 m 0 s</a>
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<a id="timerend">20</a>
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</div>
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<div id="progressBar"></div>
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</div>
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<div id="play-container"></div>
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<script>
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var mobile = false;
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var switchs = [], lineCount = [], logiques = [],lines = [], endLines = [],end, switchsInfo= [], switchsInfoCopy = [],lineRemove = [];
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var niveauActuel = localStorage.getItem("niveau");
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if(niveauActuel == null){
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niveauActuel = 1;
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}
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let niveauhtml = document.getElementById('niveau');
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niveauhtml.innerHTML = niveauActuel;
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var layer = new Konva.Layer();
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let container = document.getElementById('play-container');
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container.style.height = innerHeight /100*80 + "px";
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var width = container.offsetWidth;
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var height = container.offsetHeight;
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var stage = new Konva.Stage({
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container: 'play-container',
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/*rotation: -90,
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x: 20,
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y: 1000,*/
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width: width,
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height: height,
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});
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stage.add(layer);
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initLayer();
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creatorRandomPyramid();
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checkAllSortieLogique();
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</script>
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<script>
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var modal = document.getElementById("myModal");
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window.onclick = function(event) {
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if (event.target == modal) {
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modal.style.display = "none";
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}
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}
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fitStageIntoParentContainer();
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function fitStageIntoParentContainer() {
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if(window.innerWidth < window.innerHeight && mobile == false){
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stage.rotate(90);
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stage.x(stage.getX() + stage.height());
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stage.draw();
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mobile=true;
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}else if(mobile){
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stage.rotate(0);
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stage.draw();
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mobile=true;
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}
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var container = document.querySelector('#play-container');
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// now we need to fit stage into parent
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var containerWidth = container.offsetWidth;
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// to do this we need to scale the stage
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var scale = containerWidth / width;
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stage.width(width * scale);
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stage.height(height * scale);
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stage.scale({ x: scale, y: scale });
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stage.draw();
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}
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window.addEventListener('resize', fitStageIntoParentContainer);
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</script>
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</body>
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</html>
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<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<link href="https://use.fontawesome.com/releases/v5.0.4/css/all.css" rel="stylesheet">
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<title>Make It True | Menu</title>
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</head>
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<style>
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@font-face {
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font-family: main;
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src: url(../css/main.ttf);
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}
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@font-face {
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font-family: dys;
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src: url(../css/dys.otf);
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}
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*{
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transition: .01s;
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}
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body{
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font-family: main;
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}
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body {
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background-color: #D7CCC8;
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}
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.title {
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width: 100%;
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text-align: center;
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font-size: 8vh;
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}
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#menu-selection {
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position: absolute;
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left: 0;
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right: 0;
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bottom: 0;
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margin: 25vh auto;
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text-align: center;
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}
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.fa-play-circle {
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font-size: 15vh;
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}
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.message {
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font-size: 3vh;
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margin-bottom: 7vh;
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}
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#jeu-select {
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-webkit-appearance: none;
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-moz-appearance: none;
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appearance: none;
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cursor: pointer;
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font-size: 3vh;
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background-color: transparent;
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border: none;
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color: #fe8a71;
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}
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#jeu-select:focus {
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outline: none;
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}
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#jeu-select option {
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background-color: lightgray;
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border: none;
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}
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.btn_play ul {
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text-align: center;
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list-style: none;
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}
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.fa-cog {
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font-size: 5vh;
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position: absolute;
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right: 0;
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bottom: 0;
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margin: 4vh;
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transition: .5s;
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}
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.fa-cog:hover {
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font-size: 6vh;
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}
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i:hover {
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cursor: pointer;
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}
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.modal {
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display: none;
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position: fixed;
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z-index: 1;
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padding-top: 100px;
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left: 0;
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top: 0;
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width: 100%;
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height: 100%;
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overflow: auto;
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background-color: rgb(0, 0, 0);
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background-color: rgba(0, 0, 0, 0.4);
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}
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.modal-content {
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position: relative;
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background-color: #fefefe;
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margin: auto;
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padding: 0;
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border: 1px solid #888;
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width: 80%;
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box-shadow: 0 4px 8px 0 rgba(0, 0, 0, 0.2), 0 6px 20px 0 rgba(0, 0, 0, 0.19);
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-webkit-animation-name: animatetop;
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-webkit-animation-duration: 0.4s;
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animation-name: animatetop;
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animation-duration: 0.4s
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}
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@-webkit-keyframes animatetop {
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from {
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top: -300px;
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opacity: 0
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}
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to {
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top: 0;
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opacity: 1
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}
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}
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@keyframes animatetop {
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from {
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top: -300px;
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opacity: 0
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}
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to {
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top: 0;
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opacity: 1
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}
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}
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.close:hover,
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.close:focus {
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color: #000;
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text-decoration: none;
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cursor: pointer;
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}
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.modal-header {
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padding: 2px 16px;
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background-color: lightgrey;
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color: black;
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}
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.modal-body {
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padding: 2px 16px;
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}
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.modal-footer {
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padding: 2px 16px;
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background-color: lightgrey;
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color: black;
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}
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img {
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height: 50px;
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transition: .5s;
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}
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img:hover {
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height: 60px;
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cursor: pointer;
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}
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</style>
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<body id="body">
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<div id="menu">
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<p id="titleGame" class="title txt">Make It True</p>
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</div>
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<div class="btn_play" id="menu-selection">
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<ul>
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<li>
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<div class="message">
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<a class="txt" id="playSelection">Je veux jouer a </a>
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<select id="jeu-select">
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<option value="aleatoire" class="txt" id="mode1">Aleatoire</option>
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<option value="perso" class="txt" id="mode2">Niveau Perso</option>
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</select>
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</div>
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</li>
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<li>
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<a onclick="play()"><i class="far fa-play-circle"></i></a>
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</li>
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</ul>
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</div>
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<a onclick="setting();"><i class="fa fa-cog" id="setting" aria-hidden="true"></i></a>
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<div id="myModal" class="modal">
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<div class="modal-content">
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<div class="modal-header" align=center>
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<br>
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<h1 class="txt" id="settingTitle">Parametres</h1>
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<br>
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</div>
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<div id="setting_int" class="modal-body" align=center>
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<br>
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<p>
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<a class="txt" id="themeDark">Theme dark</a>
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<input id="darkcheck" type="checkbox" onclick="darkMode()"></p>
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<p>
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<a class="txt" id="dysfont">DYSLEXIE</a>
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<input id="dyscheckbox" type="checkbox" onclick="dysFont()"></p>
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<br>
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<br><img onclick="setLang('fr')" style="margin-right:50px" src="../img/france.png" />
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<img onclick="setLang('en')" src="../img/usa.png" /><br><br>
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</div>
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<div class="modal-footer">
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<br>
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<button onclick="modal.style.display = 'none';" class="txt" id="retour">Retour</button>
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<br>
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<br>
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</div>
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</div>
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</div>
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</body>
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<script>
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function play(){
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//document.location.href="jeu2.html";
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}
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var modal = document.getElementById("myModal");
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function setting() {
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var modal = document.getElementById("myModal");
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modal.style.display = "block";
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}
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function closeSetting() {
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var modal = document.getElementById("myModal");
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if (event.target == modal) {
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modal.style.display = "none";
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}
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}
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window.onclick = function (event) {
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closeSetting();
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}
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function darkMode() {
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var checkbox = document.getElementById("darkcheck");
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if (checkbox.checked == true) {
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setColor("black");
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}
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else {
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setColor("white");
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}
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}
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function dysFont() {
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var checkbox = document.getElementById("dyscheckbox");
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var textToChange = document.querySelectorAll(".txt");
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var font;
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if (checkbox.checked == true) {
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font = "dys";
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}
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else {
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font = "main";
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}
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textToChange.forEach(function (item) {
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let currText = item.id;
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document.getElementById(currText).style.fontFamily = font;
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})
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document.getElementById("jeu-select").style.fontFamily = font;
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}
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function setColor(color) {
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if (color == "black") {
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document.body.style.color = "white";
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document.getElementById("body").style.backgroundColor = "black";
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document.getElementById("setting_int").style.color = "white";
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document.getElementById("setting_int").style.backgroundColor = "black";
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} else {
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document.body.style.color = "black";
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document.getElementById("body").style.backgroundColor = "#D7CCC8";
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document.getElementById("setting_int").style.color = "black";
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document.getElementById("setting_int").style.backgroundColor = "white";
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}
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}
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const lang = {
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fr: {
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titleGame: "Make It True",
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settingTitle: "Parametres",
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playSelection: "Je veux jouer a",
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mode1: "Aleatoire",
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mode2: "Niveau Perso",
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themeDark: "Theme Dark :",
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retour: "Retour",
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dysfont: "Dyslexie :",
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},
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en: {
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titleGame: "Make It True",
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settingTitle: "Settings",
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playSelection: "I want to play ",
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mode1: "Random",
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mode2: "Perso Level",
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themeDark: "Dark Theme :",
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retour: "Back",
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dysfont:"Dyslexia :"
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}
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}
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function setLang(newLang) {
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var textToChange = document.querySelectorAll(".txt");
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if (newLang === "fr") {
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textToChange.forEach(function (item) {
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let currText = item.id;
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document.getElementById(currText).innerHTML = lang.fr[currText];
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})
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}
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else {
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textToChange.forEach(function (item) {
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let currText = item.id;
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document.getElementById(currText).innerHTML = lang.en[currText];
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})
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}
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}
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setLang("fr");
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dysFont();
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</script>
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</html>
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Loading…
Reference in new issue