Le bouton jouer nécessite un mode et une difficulté

upgrade-menu
adplantade 5 years ago
parent 93e9a17073
commit 417f39005d

@ -3,8 +3,8 @@ var diffs=["easy","med","hard"];
var div=document.getElementById('buttons');
size=screen.height/6;
hideAll();
var modeSelected;
var diffSelected;
var modeSelected=null;
var diffSelected=null;
modes.forEach(element => {
eval("var btn"+element+"= document.getElementById('btn_"+element+"')");
@ -13,15 +13,29 @@ modes.forEach(element => {
var tab=document.getElementById(element).children;
for(var i=0;i<tab.length;i++){
tab.item(i).width=size;
tab.item(i).addEventListener("mousedown",function(e){modeSelected= e.currentTarget.id;});
tab.item(i).addEventListener("mousedown",function(e)
{
modeSelected= e.currentTarget.id;
if(modeSelected!=null && diffSelected!=null)
{
document.getElementById("btn_play").disabled = false;
}
});
}
});
diffs.forEach(element => {
eval("var btn"+element+"= document.getElementById('btn_"+element+"')");
console.log("btn_"+element+".width=size");
eval("var btn_"+element+"= document.getElementById('btn_"+element+"')");
eval("btn_"+element+".width=size");
eval("btn_"+element).addEventListener("mousedown",function(e){diffSelected=e.currentTarget.id;});
eval("btn_"+element).addEventListener("mousedown",function(e)
{
diffSelected= e.currentTarget.id;
if(modeSelected!=null && diffSelected!=null)
{
document.getElementById("btn_play").disabled = false;
}
});
})
function disp(what)
@ -36,9 +50,10 @@ function hideAll()
{
document.getElementById("temps").style.display="none";
document.getElementById("points").style.display="none";
document.getElementById("survie").style.display="none";
}
function play()
{
window.location.replace("./game.html?mode="+modeSelected+"&diff=easy");
//window.location.replace("./game.html?mode="+modeSelected+"&diff="+diffSelected+"&pseudo="+document.getElementById("field_pseudo"));
}

@ -3,8 +3,8 @@
align-items: baseline;
width : min-content;
/*
margin: 20px;
*/
margin: 5px;
}

@ -21,29 +21,21 @@
<img id="5m" src="./ress/button_temps_5.png"/>
<img id="10m" src="./ress/button_temps_10.png"/>
</ul>
<ul id="survie" class="all-container">
<img id="surv" src="./ress/button_mode_survie.png"/>
</ul>
<ul id="diff" class="all-container">
<img id="btn_easy" src="./ress/button_diff_easy.png"/>
<img id="btn_med" src="./ress/button_diff_normal.png"/>
<img id="btn_hard" src="./ress/button_diff_hard.png"/>
</ul>
<button onClick="play()">Jouer ?</button>
<script src="button_displayer.js"></script>
<!--
<ul id="survie" class="all-container">
<img id="survie" src="./ress/button_sur.png"/>
</ul> -->
<form action="./game.html" method="GET">
Entrez votre pseudo (optionnel, mais n&eacute;cessaire si vous voulez sauvegarder votre score):
<input type="text" name="pseudo" />
<input type="text" id="field_pseudo" />
<button id="btn_play" onClick="play()" disabled>Jouer ?</button>
<div class="button">
<button type="submit">JOUER !</button>
</div>
</form>
<script src="button_displayer.js"></script>
<div>
Partie en points : la partie finit quand vous obtenez le nombre de points choisi. Mettez le moins de temps possible ! </br>

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