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@ -65,16 +65,16 @@ namespace TheGameExtreme.viewmodel
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gameMode = new GameMode(new _50Range100Piles(nbPile), new _50Range100Deck());
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gameMode = new GameMode(new _50Range100Piles(nbPile), new _50Range100Deck());
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break;
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break;
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case 2:
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case 2:
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gameMode = new GameMode(new DecimalPilesMoins5To5(nbPile), new DecimalDeck());
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gameMode = new GameMode(new Piles0To1(nbPile), new DecimalDeck());
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break;
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break;
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case 3:
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case 3:
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gameMode = new GameModeDecimal(new DecimalPilesMoins5To5(nbPile), new DizaineDeck());
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gameMode = new GameModeDecimal(new PilesMoins5To5(nbPile), new DizaineDeck());
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break;
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break;
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case 4:
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case 4:
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gameMode = new GameMode(new DecimalPilesMoins5To5(nbPile), new CentaineDeck());
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gameMode = new GameMode(new PilesMoins5To5(nbPile), new CentaineDeck());
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break;
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break;
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case 5:
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case 5:
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gameMode = new GameMode(new DecimalPilesMoins5To5(nbPile), new MilliemeDeck());
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gameMode = new GameMode(new PilesMoins5To5(nbPile), new MilliemeDeck());
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break;
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break;
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//case 6:
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//case 6:
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// // Fraction
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// // Fraction
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