@ -1,15 +0,0 @@
using System;
namespace TheGameExtreme.model.@event
{
public class CurrentPlayerChangedEventArgs
public int NewCurrentPlayer { get; set; }
public CurrentPlayerChangedEventArgs(int newCurrentPlayer)
NewCurrentPlayer = newCurrentPlayer;
}
@ -3,7 +3,7 @@ using System.Collections.Generic;
public class HandCardChangedEventArgs
public class HandCardChangedEventArgs : EventArgs
public Card NewCard { get; set; }