Drag and Drop suite

master
cldupland 6 years ago
parent 009bbd14a0
commit dbba91cf37

@ -66,14 +66,14 @@ namespace TheGameExtreme.view
//viewmodel.PlayerChanged += OnPlayerChanged; //viewmodel.PlayerChanged += OnPlayerChanged;
//Alert.SetBinding(Label.TextProperty, new Binding("Alert", source: viewmodel)); //Alert.SetBinding(Label.TextProperty, new Binding("Alert", source: viewmodel));
//pseudo.SetBinding(Label.TextProperty, new Binding("Pseudo", source: viewmodel)); pseudo.SetBinding(Label.TextProperty, new Binding("Pseudo", source: viewmodel));
inflateHand(); inflateHand();
} }
void OnCanvasViewPaintSurface(object sender, SKPaintSurfaceEventArgs args) void OnCanvasViewPaintSurface(object sender, SKPaintSurfaceEventArgs args) // Faire plusieurs canvas
{ {
SKImageInfo info = args.Info; SKImageInfo info = args.Info;
SKSurface surface = args.Surface; SKSurface surface = args.Surface;
@ -84,7 +84,7 @@ namespace TheGameExtreme.view
// Display the bitmap // Display the bitmap
canvas.SetMatrix(matrix); canvas.SetMatrix(matrix);
canvas.DrawBitmap(bitmap, new SKPoint()); canvas.DrawBitmap(bitmap, new SKPoint());
canvas.DrawBitmap(bitmap2, new SKPoint(500, 500)); //canvas.DrawBitmap(bitmap2, new SKPoint(500, 500));
} }

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