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PifTaupe/DiagrammeClasse.md

580 B

Diagramme de classes

title: Animal example


classDiagram

class User{
    +String name
    +int NbEntiteTuee
}

class PlayerActif{
    +int currentLevel
    +ChangeCurrentLevel(int)
    +Play()
}
note for PlayerActif "Joueur en jeu"

class PlayerStatic{
    +int score
    +float percentToSuper
    +HandleUseSuper()
}
note for PlayerStatic "Joueur dans les menus"

User <|-- PlayerActif
User <|-- PlayerStatic

class Level{
    +int number
    +String sescription
    +float time
    +int nbTotEnemy
    +int nbEnemyDown
}
PlayerActif --> Level : currentLvl