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@ -10,9 +10,6 @@ public partial class PageJeu : ContentPage
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{
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{
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public Jeu JeuModel { get; set; }
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public Jeu JeuModel { get; set; }
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string PresenceFavoris = "";
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string PresencePossedes = "";
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//public Manager JeuManager { get; set; } = new Manager();
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//public Manager JeuManager { get; set; } = new Manager();
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public Manager JeuManager => (App.Current as App).MyManager;
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public Manager JeuManager => (App.Current as App).MyManager;
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@ -39,32 +36,31 @@ public partial class PageJeu : ContentPage
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{
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{
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if (JeuManager.ConnectedUser != null)
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if (JeuManager.ConnectedUser != null)
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{
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{
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foreach (Jeu jeu in JeuManager.ConnectedUser.ListeFavoris)
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bool isFavorite = JeuManager.ConnectedUser.ListeFavoris.Contains(JeuModel);
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bool isOwned = JeuManager.ConnectedUser.ListePossedes.Contains(JeuModel);
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string favoritePresence = "";
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string ownedPresence = "";
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if (isFavorite)
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{
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{
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if (jeu.Nom == JeuModel.Nom)
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favoritePresence = " ✔️";
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{
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PresenceFavoris = " ✔️";
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}
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}
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}
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if (isOwned)
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foreach (Jeu jeu in JeuManager.ConnectedUser.ListePossedes)
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{
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{
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if (jeu.Nom == JeuModel.Nom)
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ownedPresence = " ✔️";
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{
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PresencePossedes = " ✔️";
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}
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}
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}
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string action = await DisplayActionSheet("Choix de la liste:", "Annuler", null, "Mes Favoris"+PresenceFavoris, "Jeux Possédés"+PresencePossedes);
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string action = await DisplayActionSheet("Choix de la liste:", "Annuler", null, "Mes Favoris"+favoritePresence, "Jeux Possédés"+ownedPresence);
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Debug.WriteLine("Popup Action: " + action);
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Debug.WriteLine("Popup Action: " + action);
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if (action == "Mes Favoris" + PresenceFavoris)
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if (action == "Mes Favoris" + favoritePresence)
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{
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{
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if (PresenceFavoris == " ✔️")
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if (isFavorite)
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{
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{
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await DisplayAlert("Jeu Retiré", $"Vous avez retiré {JeuModel.Nom} de votre liste de jeux favoris.", "Ok");
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await DisplayAlert("Jeu Retiré", $"Vous avez retiré {JeuModel.Nom} de votre liste de jeux favoris.", "Ok");
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JeuManager.ConnectedUser.ListeFavoris.Remove(JeuModel);
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JeuManager.ConnectedUser.ListeFavoris.Remove(JeuModel);
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PresenceFavoris = "";
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favoritePresence = "";
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}
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}
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else
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else
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{
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{
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@ -75,13 +71,13 @@ public partial class PageJeu : ContentPage
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JeuManager.OnPropertyChanged(nameof(JeuManager.ConnectedUser));
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JeuManager.OnPropertyChanged(nameof(JeuManager.ConnectedUser));
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JeuManager.SauvegardeDonnees();
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JeuManager.SauvegardeDonnees();
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}
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}
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else if (action == "Jeux Possédés" + PresencePossedes)
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else if (action == "Jeux Possédés" + ownedPresence)
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{
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{
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if (PresencePossedes == " ✔️")
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if (isOwned)
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{
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{
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await DisplayAlert("Jeu Retiré", $"Vous avez retiré {JeuModel.Nom} de votre liste de jeux possédés.", "Ok");
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await DisplayAlert("Jeu Retiré", $"Vous avez retiré {JeuModel.Nom} de votre liste de jeux possédés.", "Ok");
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JeuManager.ConnectedUser.ListePossedes.Remove(JeuModel);
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JeuManager.ConnectedUser.ListePossedes.Remove(JeuModel);
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PresencePossedes = "";
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ownedPresence = "";
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}
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}
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else
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else
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{
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{
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@ -119,7 +115,7 @@ public partial class PageJeu : ContentPage
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CharacterSpacing = 0
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CharacterSpacing = 0
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};
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};
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string text = "Vous devez être connecté pour effectué cette action.";
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string text = "Vous devez être connecté pour effectuer cette action.";
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string actionButtonText = "OK";
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string actionButtonText = "OK";
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TimeSpan duration = TimeSpan.FromSeconds(3);
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TimeSpan duration = TimeSpan.FromSeconds(3);
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