N/A
continuous-integration/drone/push Build is failing Details

pull/45/head
Rémi LAVERGNE 2 years ago
commit 3f9e243e77

@ -1,32 +0,0 @@
using GameAtlas.Models;
namespace GameAtlas.Views;
public partial class PageAcceuil : ContentPage
{
public Manager AccueilManager => (App.Current as App).MyManager;
public PageAcceuil()
{
InitializeComponent();
BindingContext = AccueilManager;
}
private async void OnProfil_Tapped(object sender, EventArgs e)
{
await Navigation.PushAsync(new PageProfil());
}
private async void OnButtonClicked(object sender, EventArgs e)
{
var selectedjeu = (sender as ImageButton)?.BindingContext as Jeu;
if (selectedjeu != null)
{
await Navigation.PushAsync(new PageJeu(selectedjeu));
}
}
}

@ -25,6 +25,7 @@ public partial class PageJeu : ContentPage
this.BindingContext = this;
<<<<<<< HEAD
}
async void OnAddTapped(System.Object sender, Microsoft.Maui.Controls.TappedEventArgs e)
@ -33,6 +34,8 @@ public partial class PageJeu : ContentPage
Debug.WriteLine("Popup Action: " + action);
//if (action == "")
=======
>>>>>>> origin/master
}
async void Back_Tapped(System.Object sender, Microsoft.Maui.Controls.TappedEventArgs e)

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