Correction for the CI
continuous-integration/drone/push Build is failing Details

master
Rémi LAVERGNE 8 months ago
parent 501ae61df2
commit eb91f4e449

@ -42,7 +42,7 @@ steps:
- dotnet build GameAtlas-CI.sln -c Release --no-restore - dotnet build GameAtlas-CI.sln -c Release --no-restore
- dotnet test GameAtlas-CI.sln --logger trx --no-restore /p:CollectCoverage=true /p:CoverletOutputFormat=cobertura --collect "XPlat Code Coverage" - dotnet test GameAtlas-CI.sln --logger trx --no-restore /p:CollectCoverage=true /p:CoverletOutputFormat=cobertura --collect "XPlat Code Coverage"
- reportgenerator -reports:"**/coverage.cobertura.xml" -reporttypes:SonarQube -targetdir:"coveragereport" - reportgenerator -reports:"**/coverage.cobertura.xml" -reporttypes:SonarQube -targetdir:"coveragereport"
- dotnet publish GameAtlas/GameAtlas.csproj -c Release --no-restore -o $CI_PROJECT_DIR/build/release -f:net7.0-android /p:AndroidSdkDirectory=/usr/lib/android-sdk - dotnet publish GameAtlas/GameAtlas.csproj -c Release --no-restore -o $CI_PROJECT_DIR/build/release
- dotnet sonarscanner end /d:sonar.login=$${PLUGIN_SONAR_TOKEN} - dotnet sonarscanner end /d:sonar.login=$${PLUGIN_SONAR_TOKEN}
depends_on: [tests] depends_on: [tests]

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