Code Smells de Player.cs
continuous-integration/drone/push Build is passing Details

pull/112/head
Rémi LAVERGNE 11 months ago
parent e113ee2ac6
commit 5a597d8323

@ -15,9 +15,9 @@ namespace Models.Game
[DataContract, SQLite.Table("Players")] [DataContract, SQLite.Table("Players")]
public class Player : INotifyPropertyChanged public class Player : INotifyPropertyChanged
{ {
public event PropertyChangedEventHandler PropertyChanged; public event PropertyChangedEventHandler? PropertyChanged;
void OnPropertyChanged([CallerMemberName] string propertyName = null) void OnPropertyChanged([CallerMemberName] string? propertyName = null)
=> PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName)); => PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));

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