Correction syntaxe et visibilité des propriétés de Game.cs
continuous-integration/drone/push Build is passing Details

pull/55/head
Rémi LAVERGNE 12 months ago
parent 581e73b221
commit 86eb33c89b
No known key found for this signature in database
GPG Key ID: CA264B55E97FD220

@ -8,26 +8,26 @@ namespace Models.Game
{ {
public class Game public class Game
{ {
public Player CurentPlayer { get; set; } public Player CurrentPlayer { get; set; }
public Map UsedMap { get; set; } private Map UsedMap { get; set; }
public De Dice1 { get; set; } private De Dice1 { get; set; }
public De Dice2 { get; set; } private De Dice2 { get; set; }
public int Turn { get; set; } private int Turn { get; set; }
public Rules.Rules rules { get; set; } private Rules.Rules Rules { get; set; }
public Game(Player player,Map map) public Game(Player player,Map map)
{ {
UsedMap = map; UsedMap = map;
CurentPlayer = player; CurrentPlayer = player;
Dice1 = new De(); Dice1 = new De();
Dice2 = new De(1); Dice2 = new De(1);
Turn = 0; Turn = 0;
rules = new Rules.Rules(); Rules = new Rules.Rules();
} }
public void ThrowDice() public void ThrowDice()
@ -67,17 +67,15 @@ namespace Models.Game
} }
else else
{ {
if(rules.NearCell(playerChoice,UsedMap.Cells)) if(Rules.NearCell(playerChoice,UsedMap.Cells))
{ {
playerChoice.Value = result; playerChoice.Value = result;
} }
} }
return;
} }
public void AddRopeZone(Cell playerChoice,RopesZones list) public void AddRopeZone(Cell playerChoice,RopesZones list)
{ {
} }
} }

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