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@ -12,8 +12,8 @@ namespace Models.Game
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private Map UsedMap { get; set; }
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private Map UsedMap { get; set; }
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private De Dice1 { get; set; }
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private Dice Dice1 { get; set; }
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private De Dice2 { get; set; }
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private Dice Dice2 { get; set; }
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private int Turn { get; set; }
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private int Turn { get; set; }
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@ -24,8 +24,8 @@ namespace Models.Game
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{
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{
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UsedMap = map;
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UsedMap = map;
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CurrentPlayer = player;
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CurrentPlayer = player;
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Dice1 = new De();
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Dice1 = new Dice();
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Dice2 = new De(1);
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Dice2 = new Dice(1);
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Turn = 0;
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Turn = 0;
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Rules = new Rules.Rules();
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Rules = new Rules.Rules();
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}
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}
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