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@ -40,7 +40,7 @@ class GameScene : SKScene {
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override init(size: CGSize) {
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override init(size: CGSize) {
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super.init(size: size)
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super.init(size: size)
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imageBoard.size = size
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imageBoard.size = size
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self.scaleMode = .aspectFit
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//self.scaleMode = .aspectFit
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self.anchorPoint = CGPoint(x: 0.5, y: 0.5)
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self.anchorPoint = CGPoint(x: 0.5, y: 0.5)
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self.backgroundColor = .white
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self.backgroundColor = .white
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