change ui/ux select player

dev_save_game
Rayhân HASSOU 10 months ago
parent 60711f4897
commit 780488deac

@ -11,15 +11,18 @@ struct ShowAllPlayer: View {
@State private var isShowingSheet = false @State private var isShowingSheet = false
@Binding var currentShowingSheet: Bool @Binding var currentShowingSheet: Bool
@ObservedObject var currentPlayer:PlayerVM @ObservedObject var currentPlayer: PlayerVM
@ObservedObject var otherPlayer: PlayerVM
@ObservedObject var otherPlayer:PlayerVM
@ObservedObject var playersVM: PlayersVM @ObservedObject var playersVM: PlayersVM
var body: some View { var body: some View {
VStack(alignment: .leading) { VStack(alignment: .leading, spacing: 20) {
Text("Choose a player :") Text("Choose a player:")
.font(.title2)
.fontWeight(.bold)
.padding(.leading)
.padding(.top, 20)
List { List {
ForEach($playersVM.players, id: \.self) { playerVM in ForEach($playersVM.players, id: \.self) { playerVM in
if otherPlayer.player.name != playerVM.player.wrappedValue.name { if otherPlayer.player.name != playerVM.player.wrappedValue.name {
@ -35,34 +38,50 @@ struct ShowAllPlayer: View {
Image(systemName: "person.fill") Image(systemName: "person.fill")
.resizable() .resizable()
.frame(width: 30, height: 30) .frame(width: 30, height: 30)
.foregroundColor(.blue)
.padding(.trailing, 10)
Text(playerVM.player.name.wrappedValue) Text(playerVM.player.name.wrappedValue)
.font(.headline)
.foregroundColor(.primary)
Spacer()
if currentPlayer.player.name == playerVM.player.wrappedValue.name {
Image(systemName: "checkmark.circle.fill")
.foregroundColor(.green)
}
} }
.padding() .padding()
.background(Color.blue) .background(Color(.systemGray6))
.foregroundColor(.white)
.cornerRadius(10) .cornerRadius(10)
.shadow(radius: 3) .shadow(radius: 2)
} }
} }
} }
} }
.listStyle(InsetGroupedListStyle())
Button(action: { Button(action: {
self.isShowingSheet = true self.isShowingSheet = true
}) { }) {
Text("Add a player") HStack {
.font(.headline) Image(systemName: "plus.circle.fill")
.foregroundColor(.white) .foregroundColor(.white)
.padding() Text("Add a player")
.frame(maxWidth: .infinity) .font(.headline)
.background(Color.red) .foregroundColor(.white)
.cornerRadius(10) }
.padding(.horizontal) .padding()
.frame(maxWidth: .infinity)
.background(Color.red)
.cornerRadius(10)
.padding(.horizontal)
} }
.padding(.bottom) .padding(.bottom, 20)
.sheet(isPresented: $isShowingSheet) { .sheet(isPresented: $isShowingSheet) {
AddPlayerView(isPresented: $isShowingSheet, playersVM: playersVM) AddPlayerView(isPresented: $isShowingSheet, playersVM: playersVM)
} }
} }
.background(Color(.systemGroupedBackground))
.edgesIgnoringSafeArea(.all)
} }
} }

Loading…
Cancel
Save