Update: Board size

pull/14/head
Nathan VERDIER 11 months ago
parent 6e2c033ded
commit da6ae0f249

@ -9,11 +9,11 @@ import SwiftUI
import _SpriteKit_SwiftUI import _SpriteKit_SwiftUI
struct MainMenuView: View { struct MainMenuView: View {
var gameScene : GameScene = GameScene(size: CGSize(width: 600, height: 600)) var gameScene : GameScene = GameScene(size: CGSize(width: 700, height: 900))
var body: some View { var body: some View {
VStack { VStack {
TopGameBoard().frame(maxHeight: 200) TopGameBoard().frame(maxHeight: 200)
SpriteView(scene: gameScene).frame(width: 950, height: 600) SpriteView(scene: gameScene)
} }
.onAppear { .onAppear {
MusicPlayer.shared.playBackgroundMusic(music: "TitleScreenMusic") MusicPlayer.shared.playBackgroundMusic(music: "TitleScreenMusic")

Loading…
Cancel
Save